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Re: [atxdm] Designer open house at frog design TOMORROW

From: Max C.
Sent on: Tuesday, September 28, 2010 3:19 PM
Hi Kacey,
 
Due to last minute obligations I won't be able to attend tonight.  I apologize for the inconveninence.
 
I will make an appointment in the future with you to speak about my portfolio and possible assignments.
 
Regards,
Max Cidon

--- On Mon, 9/27/10, Kacey Aumack <[address removed]> wrote:

From: Kacey Aumack <[address removed]>
Subject: [atxdm] Designer open house at frog design TOMORROW
To: [address removed]
Date: Monday, September 27, 2010, 5:11 PM

Hi all

If you have not already, please RSVP to me ([address removed]) and come down to our Austin studio tomorrow, Tuesday September 28th between 5:30 - 7:30.  We are looking for qualified visual and interaction designers to help out on upcoming projects (starting October 4 and November 1), so please be prepared to present a brief portfolio to the team.  More details are below.

I look forward to seeing you there.

Kacey

frog design has an immediate need for several design contractors in the Austin area ��� and we would love to meet you in person at our upcoming happy hour! Drop off a resume, bring your portfolio, and meet some creative staff! We���ll need interaction designers and visual designers who can support this effort, working closely with other creative individuals and creative directors to think quickly, produce high quality work, and work both independently and collaboratively.

 

Interaction designers should be able to read and understand requirements documents, design scenarios and process flows, create information architectures, produce detailed wireframes, annotate these wireframes thoroughly, and work with visual designers as the materials become more visually rich. These interaction designers should be proficient in Adobe Illustrator (for wireframing) and Microsoft Excel (for annotation and documentation).

 

Visual designers should be able to utilize an existing visual language, and creatively extend this visual language, to produce production-ready layered Photoshop comps based closely on Interaction Design-drive wireframes. Visual designers should be able to integrate feedback and direction from the creative directors and other senior team members, as appropriate. These visual designers should be proficient in Adobe Photoshop (for comp creation).

 

Join us for Happy Hour on Tuesday, September 28 between 5:30 - 7:30.  frog will provide pizza and beer and you provide your portfolio for us to review!  We have project teams starting on October 4 and November 1 and you could have the opportunity to work with some of the best design minds in the business.  Please RSVP to Kacey and we look forward to meeting you.




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