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Dresden Files One-Shot, Part Two

OK, so it was not quite a one-shot, but hopefully that was because everybody was having fun and we didn't want to stop.

Either way, the fight against the Mummy continues...

New payers are always welcome. I can take up to six players.

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  • Edward

    New to RPG's, but I'd enjoy a chance to learn. I can't make it to the noon one. Would coming to this one still work?

    May 2, 2013

    • Richard B.

      Absolutely! I encourage new players whenever I can and have pre generated characters to make jumping in easy. The Dresden Files game system is easy to learn.

      May 2, 2013

    • Edward

      Great. Looking forward to it.

      May 3, 2013

  • Richard B.

    A 4000 year old Japanese mummy wakes up when the truck transporting him is struck by lightning outside Baltimore. Two days later, the party decides to investigate and visits the Baltimore Natural History Museum where the mummy and his artifacts were due to be on display for a week before being shipped to the Smithsonian for a long term showing.
    There they find that the mummy's sword is magical, but nothing compared to the mummy's Staff. Using the Sight, the party's wizard sees the stupendous power the staff has, as well as the lightning bolt frozen on top and the ghostly images of three women sacrificed in order to awaken and control the staff's power.

    April 22, 2013

    • Richard B.

      To half-elf runs back to the other party member after he talks the cop out of a ticket. The party regroups back at the mansion, where the wizard looks the staff in his own magic circle. They also find out that the mummy, losing his chance at he half-elf, has kidnapped a random woman off the street. He needs one more, and, of course, the staff.

      April 22, 2013

    • Richard B.

      Weary from running around all day, the party crashes at the mansion. The next morning, the party awakens to find that the mummy has kidnapped a third woman, so all he needs is the Staff...

      April 22, 2013

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