This is an ongoing 2E D&D campaign. New players are welcome.
The Adventuring Dead company has successfully braved the dangers of an ancient step-pyramid tomb loaded with traps and creatures to steal back an ancient relic of Apollo from the tomb, which held the remains of an ancient champion of Hades.
Upon returning to Salhantar the group discovers more time had passed than they experienced, indicating the tomb they plundered was not on the same plane of existance. During their absence the Son of Dark’s forces and plans had progressed. The Guildhall of the Adventuring Dead was burned down in the night, and the guildmembers still there slain by undead creatures controlled by the Son of Dark. The Lady Helena of Isis, high priestess of the Isis temple was found murdered in her own temple. It was revealed as well that many assassinations of important people by powerful undead had occurred all over the city before the officials were able to drive the Son’s agents from the City proper.
The group was escorted to see the Lord Alexi, and the city council, here they were introduced to another one of Lord Alexi’s former adventuring companions, Tir-Nan the Red, a powerful Fire Mage. Tir-Nan confirmed that the item the group retrieved was a powerful relic, but that it was not powerful enough to change the fate of the city against a large undead force on it’s own.
The group was sent off to recover from their quest, while Tir-Nan and his apprentices searched for the means of Lady Helena’s death deep in her own temple’s catacombs. A few days later, the group was called again to the Lord Alexi, Tir-Nan found a secret tunnel had been dug up from deep below the city. The group was sent down to scout, with the assumption that the tunnel would lead to the secret chambers the Son of Dark was staging his undead army.
The group discovered far below the city, the ruins of a sunken city, one likely from the times prior to the cataclysm. Within this buried city streets, the group discovered a vast army of undead, far larger than anyone expected. Having scouted the group returned to the surface and reported their findings. After a meeting with the city council and a private meeting between Lord Alexi and Tir-Nan, the group were sent back down into that buried city with mystic explosives. To mine the chamber, and destroy the army in the cave-in.
For once thngs went mostly as planned, other than an unexpected and short lived encounter with the Mistress Aldaem, the chief minion of the Son of Dark, the group made it back to the surface, and signalled for the detonation. The size of that underground chamber and lost city was quite massive, and caused a large chunk of Salhantar to drop at least thirty feet, destroying nearly a quarter of the city. However, being aware of this the city organized a cover story which was used to evacuate those whom lived in that area. When the collapse was finally done, the massive sinkhole had breached the city walls, and crossed out into the river, creating a small lake in the city.
For a short time after the collapse, the Lord Alexi and city thought the threat over. However, one of the Adventuring Dead picked up a scrying mirror in that terrible tomb, which revealed not only that the Mistress and Son survived, but that they had an additional army being prepared. With this news the city ramped up it’s preparations for war, and sent out scouts of all natures into the wilderness, to gain early warning of the advancing army.
The Son however had different plans, just days after the destruction of the majority of his army, the Son of Dark managed to create massive rift like portals from whereever his army lay in wait, to a short mile away from the city. In just under an hour more than two thousand undead had emerged from the portals, and started to form up ranks. It is clear there will be problems in the city, for the entire defending force of the city is a mere fifteen hundred, many of those archers, whom are of very limited effectiveness against an army of skeletons.
The Adventuring Dead whom remain alive in the city are being used as an elite strike team, and will be sent after special targets. While the group await orders, they help out where they can, and that first night, found out the Son of Dark considers their company one of those special targets, for he sent a squad of wraiths to attempt to slay the group. The wraiths it turned out were no match for the group, and quickly dispatched.
We begin this week with the war for Sahlantar starting up in earnest. Will the Adventuring Dead be enough to turn the tide of a near hopeless situation? They have already turned the situation from impossible to merely hopeless, who knows how much further they can tip the balance?