| From: | Ted Skirvin |
| Sent on: | Thursday, June 3, 2010 1:38 PM |
Sorry to hear that you were having problems getting enough people.
I spent the weekend at a great little Atlanta-area convention called TimeGate. I pasted the RPG set up below. That will give you an idea of the games that will take place next year.
I think the pre-reg price for next year is only $25 but you would need to send them an email to verify that.
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Title: Love and War: The Missing Princess Day/time: Fri. 7pm - 11pm System: Shadowrun 3rd Edition GM: Buster Skirvin Min. & Max. number of players: 3/5 Join up with your team of Shadowrunners as you search across the Seattle Metroplex for a missing woman before the clock runs and and you fail to get paid. Between dodging bullets and searching the seedy streets of the city and the nicer areas of higher learning, you will soon find out that nothing is ever as it seems in the Sixth World. Title: The Devourers in the Mist Day/time: Fri. 7pm - 11pm System: Trail of Cthulhu GM: Yunus Wesley Min. & Max. number of players: 3/8 South Pacific castaways must struggle to survive their harsh tropical refuge and the mental affront of terrifying visions. What can explain the island that should not be? A tribute to the rugged adventure genre! Trail of Cthulhu is a game of investigative horror applying Robin Laws' GUMSHOE system to the horror classic Call of Cthulhu. Title: Enter the Timegate Day/time: Sat. 10 - 1 System: FUDGE GM: Ted Skirvin Min. & Max. number of players: 3/5 You are part of military/research team that uses the Timegate, a hexagon-shaped portal that transports you to alternate Earths. But, this time something went wrong. You step onto a world that may not be Earth. Across a wide valley you see an apparatus that looks kind of like the Timegate but it is circular. A few people in some kind of military garb have come from it and are approaching a man wearing a fedora and a long multi-colored scarf. He is standing next to a strange blue box. Looks like you have a few things you need to check out... Title: Border Patrol (I Can't Believe It's Not 'Torchwood' Or 'Fringe') Day/time: Sat. 2pm - 6pm System: FATE(Spirit of the Century) GM: Stephen Thompson Min. & Max. number of players: 3/5 Getting a report that the homeless are disappearing just means it's Tuesday at the Alternate Reality Corp. There's even an office pool that pays out on Fridays; the top winners are "Eaten" and "Murdered." But this Friday, a handful of vagrants have reappeared - seemlessly reintegrated into the workforce - and that can't be good. Grab your best ultra-tech gadgets, black trenchcoat, extra-dark sunglasses you only wear at night, and a handful of badges to confuse the local constabulary - because it's Friday, and that pool has to go to someone. Title: Noodles To go- The Fall of Johnny Chang Day/time: Sat. 2pm - 6pm System: Feng Shui GM: Buster Skirvin Min. & Max. number of players: 3/5 The infamous Triad boss Johnny Chang has taken over your neighborhood and has been ruling it with an iron fist. But now he has made a mistake and sent his goons to your favorite restaurant to get protection money... while you were having dinner there with your friends. Join up with your friends to take on Johnny Chang and liberate your neighborhood. And remember to get your noodles to go because you won't have enough time to eat them at the restaurant. Title: The Calcutta Extraction Day/time: Sat. 8pm - midnight System: GURPS (Infinite Worlds campaign setting) GM: Jason "PK" Levine Min. & Max. number of players: 3/5 When criminals have access to countless worlds (each an alternate history of our own), bounty hunting gets "complicated" -- but that's why your company gets paid so well! In this adventure, your team of heroes will follow an arms smuggler into a world where the sun never set on the British Empire. Can you blend in, track him down, and extract him safely, all while navigating the hazards of an alternate India? Title: unknown at this time Day/time: Sat. 8pm - midnight System: not yet known GM: Andy Vetromile Min. & Max. number of players: 3/5 This will be a "Dr. Who" based scenario. Title: Pest Control ( I can't Believe It's Not 'Supernatural' Or 'Hunter: The Reckoning' ) Day/time: Sun. 1pm - 5pm System: FATE (Spirit of the Century) GM: Stephen Thompson Min. & Max. number of players: 3/5 One tabloid headline, "Zombie pitbull eats mobile home," isn't enough to make a group of Hunters blink. But when three different tabloids run stories about zombies in rural Virginia, there might be something to it. That, or siblings are marrying again. Regardless, your group of Hunters is passing through the area, so why not swing through for a quick check? Only, when you arrive in town, there's no-one there. Shotguns, holy-water, and paranoid survivalist attitudes are the order of the (quickly waning) day. Title: Race To Bolton's World Day/time: Sun. 1pm - 5pm System: FATE (Diaspora) GM: Yunus Wesley Min. & Max. number of players: 3/8 Your crew aboard the fusion torch-ship Hamadryad's Hope has been tipped off to ancient technological treasures from before the collapse of interstellar civilization. But other crews have heard as well. A race across two star systems and a primitive world may lead to wonders without price. Diaspora brings the narrative action of Spirit of the Century to a hard science fiction universe of rising and falling human civilizations. You have no make-believe anti-gravity or force fields to aid you: only your radiation shielding, reaction mass, and raw nerve! --- On Wed, 5/26/10, Michael <[address removed]> wrote:
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