RE: [dnd-6] Atlanta Wicked Harvest - October 17 - 19, 2008

From: Joe F.
Sent on: Thursday, September 18, 2008 12:32 PM
What time is this going to be at?  I would love to try out a new game system I usually tend to GM I wouldnt mind adding another game to the belt.  Just im usually really busy so I kinda need a time to see if i can schedule around it.




> From: [address removed]
> To: [address removed]
> Subject: [dnd-6] Atlanta Wicked Harvest - October 17 - 19, 2008
> Date: Thu, 18 Sep[masked]:32:48 -0400
>
> http://www.warhorn.net/WickedHarvest2008/
>
> Witch Hunter is gathering steam! It's one of the hottest new
> roleplaying games, and the Dark Providence living campaign continues
> to expand and provide exciting adventures. Wicked Harvest is the
> premiere worldwide event for the Dark Providence campaign setting.
>
> We will be present a one-time-only special interactive event on Friday
> night. This is a combination of a social and tactical interactive -
> costumes are strongly encouraged. We will also be premiering three
> brand-new adventures. Additionally, there will be a variety of intros
> on Friday (for new players) and a chance to play almost every
> adventure that has already premiered this year.
>
> What Is Witch Hunter Dark Providence?
> Dark Providence is a shared game world that uses the Witch Hunter -
> Invisible World game system. This is a high roleplaying, non D20
> system put out by Paradigm Concepts. The game is set in the 1690s in
> colonial America, the Carribean, and Europe where the PCs are battling
> the dark and sinister agents of evil. A living campaign means that
> people literally all over the world play it, and unlike with your
> local home game, you can take your character, as-is and go play with
> them. Events are played locally in people's homes, at game days, at
> small conventions (like Wicked Harvest), and at big conventions (like
> DragonCon, Origins, and GenCon). Paradigm Concepts has a whole group
> of people dedicated to putting out FREE adventures for you to play and
> making sure you have fun doing it. Of course, there are a few rules.
> Think of them as your "house rules" that a GM might lay down for a new
> campaign. (Websites below.)
>
> http://www.darkprovidence.net/
> http://www.paradigmconcepts.com/witch_hunter/
> http://games.groups.yahoo.com/group/whdp_campaign/
>
>
> GMs and Volunteers
> GMs and up to one volunteer per slot are needed for this con. GMs and
> volunteers get to play one slot free for every slot they run.
>
> --
> Scorpienne
> scorpienne at gmail dot com
> www dot scorpienne dot freeservers dot com
>
>
>
> --
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