Atlanta, GAUSA 30306
March 18, 2011
I an interested in learning about current and upcoming AR projects that can leverage the computational power of NVIDIA's Tegra SoC; and investigate (and eventually facilitate) potential collaborations between NVIDIA and 3rd party AR developers.
I am a Mobile DevTech Engineer at NVIDIA, working on developer relations and engineering support for NVIDIA Tegra SoC. Previously, I was a MSCS student at Georgia Tech, working with Blair MacIntyre and Greg Turk on 3D graphics for augmented reality.