August 26, 2014 · 6:00 PM
We often see product roadmaps that are just plans in disguise. A plan is one route to one destination where a roadmap should be a field of routes and destinations.
When a roadmap is just a plan, the real roadmap goes unexplored. This risks a product that lands on time and budget with good quality but poor fit to market. Which is to say, poor impact.
Impact Mapping is a way for a team to make a roadmap and test its assumptions. BPP adds a set of collaborative games to derive a product plan to maximise impact:
• Breadth-first Backlog, which uses categories of acceptance criteria to assure plan closure.
• Backlog Bingo, a way to cost and prioritise planned features by ROI and COD.
• Release Refactoring, which fits a plan to capacity, impact and calendar constraints
This meetup will workshop these techniques in a fun fictional context - a mad scientist working to enable an army of giant squids to take over the world!