For IDEAS CITY, the New Museum's biennial festival, #ArtsTech presents a series of short lectures on projects, platforms, and initiatives that have successfully leveraged social networks and the power of the crowd to make big ideas happen, collaboratively solve complex problems, or provide collective brainpower or labor. Projects range from civic to creative initiatives.
Since many of the projects being presented have interactive components such as mobile apps or web apps, we are hoping this session will evolve into something hands-on and participatory. The event organizers will also encourage audience discussion in order to expand the dialogue on this topic.
Casey Pugh is an Emmy-winning technologist immersed in the online video industry. In 2009, Casey created Star Wars Uncut in his spare time, leading a crowdsourced remake of classic Star Wars movies that won a Primetime Emmy in and continues to inspires fans to participate. He lead the development of online video experiences for Vimeo and Boxee, and is now co-founder of VHX, a digital video distribution platform that allows artists to sell their work from their own website, directly to their fans.
Shelley Bernstein is the Chief of Technology at the Brooklyn Museum where she works to further the Museum's community-oriented mission through projects including free public wireless access, web-enabled comment books, projects for mobile devices and putting the Brooklyn Museum collection online. She is the initiator and community manager of the Museum's initiatives on the social web. She organized Click! A Crowd-Curated Exhibition, Split Second: Indian Paintings, and GO: a community-curated open studio project.
Yasser Ansari is the co-founder and chief leaf of Networked Organisms, a National Geographic-backed software company focused on helping people reconnect with the natural world. He studied molecular biology and bioinformatics at U.C. San Diego and spent time researching plant genomics at the Salk Institute for Biological Studies. After the lab, he moved into the wireless industry where he helped design things like hand-held radiation detectors, gaming accessories, and new mobile software at companies including Kyocera, Qualcomm, and Peek. He earned his Master’s degree from NYU’s Interactive Telecommunications Program where he is currently adjunct faculty. He holds several technology patents and really likes poison dart frogs.
Amy Robinson is the Creative Director of EyeWire, a game to map the brain from Sebastian Seung‘s Computational Neuroscience lab at MIT. EyeWire’s community of 60,000 players from 100 countries play a game to map the brain. Amy founded and curates the TEDx Global Music Project, a collection of the best live music from TEDx events around the world. She is a partner of HealthSterling, where she developed crowd-sourced population health programs that are now being deployed in Brasil. She previously organized TEDxHuntsville and is currently organizing TEDxMIT. Amy also works with MIT Media Lab building open-source programming tools for computer vision.