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Atlanta Mobile Developers Group Message Board › Game Monitization strategy: Ads vs. In-App Purchases?

Game Monitization strategy: Ads vs. In-App Purchases?

A former member
Post #: 1
Hello All,
I am interested in crowd-sourcing some data on this question. It seems that game in-app purchase have been about 80% of revenues against 20% for ads. Now, it seems to have evened out to about 50-50. I am curious what others games have been achieving in terms of a revenue split percentage?
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