Immersion - Extending the Android Vibrate Function in Unity3D

In an ocean of new games, how do you differentiate yours? Cool graphics and sound are now commonplace and no longer leave the same impression on gamers.

With touch-screens becoming the default UI in mobile devices, gaming Haptic feedback becomes one of the most overlooked and valuable aspects of the gaming experience. Come to this class to learn how to implement console-like gaming effects to get your games noticed for increased revenue possibilities with handset manufacturers and carriers.

This session will introduce you to the same methods Sega and Rockstar Games use to maximize the Android vibrate function using the free Immersion Corporation SDK.  You will learn how to use the Haptic plugin for Unity3D, for simple UI events to more complex gaming effects scenarios. You will also learn core vibration design principles to follow when implementing gaming effects.  A PowerPoint presentation and hands-on hardware demonstration of good touch design will also be provided.

Speaker:  Bob Heubel

Bob is a haptic technology evangelist with Immersion Corporation, specializing in helping developers implement what is known as force-feedback, tactile-feedback or rumble-feedback effects. He has spent more than 13 years working with developers, carriers, OEMs and ODMs to design and program these sensations aimed at improving both gaming and interaction experiences. You may have felt some of Bob’s work in Rockstar Games, Grand Theft Auto III, Max Payne Mobile or Sega’s Sonic 4 Ep. II for Android. Bob graduated from UC Berkeley in 1989 with a BA in English Literature.

Twitter : @BobHeubel

The meeting will start with a short presentation about GameDraw for Unity; there is information at http://www.youtube.com/watch?v=Kkp5NxGdTsc

As usual, networking at 6, presentations at 7.

 

 

 

 

 

The YetiZen Innovation Lab, a 20,000 square feet games of creative innovation space in the heart of San Francisco that provides FREE coplay (coworking but better!) for anyone in the game industry and the 150+ annual events for game developers including our popular San Francisco Game Developer’s Workshop series, which saw 6,500 attendees last year making it the largest regularly meeting event globally.

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  • Bob H.

    Had some trouble switching between programs, but the presentation went well

    April 25, 2013

  • Craig C.

    Great talks by folks from Immersion and GameDraw. Went straight home to look up both companies products.

    1 · April 24, 2013

    • baha

      Thanks, I will be sending GameDraw copies tomorrow :)

      April 24, 2013

  • Alex S.

    last minute meeting with HQ

    April 24, 2013

  • David C.

    Looking forward to tonight! Unity for all!

    April 24, 2013

  • Christopher P.

    Hey guys, nice to e-meet you all, I work for Unity and I'll be trying to head over this evening, I'm visiting our SF office from the UK office for a week, so come say hi :).

    1 · April 24, 2013

  • Jordan T.

    please add guest Christopher Lenhart

    April 22, 2013

  • Artur M.

    Hey guys. Just in case you still have problems with finding the right venue, did you consider trying Noisebridge for this? 50 people would a small stretch, but I think you could arrange the back lecture area to handle all those people. And most importantly, it's free.

    April 12, 2013

  • Bob H.

    I would not miss it :)

    April 12, 2013

  • Andrew S.

    I found out today that it may be possible to get a room @ Laney College that can hold 50 people, without paying. Not 100% sure, as I have to go to the admin office on monday to find out more details, but it's a possibility. Is this something I should look into more? Laney college is in Oakland, right next to 880, and 1 block from the Lake Merrit bart station

    April 11, 2013

    • alexander b.

      of course. try to see if you can book a space.

      April 11, 2013

  • Muhannad T.

    Looking forward to meeting you guys

    April 11, 2013

  • Frank H.

    Hi, I'm a game developer, opening an office for my company here in SF. Working as lead programmer in many projects at HigueraStudios - Colombia.

    April 10, 2013

  • Rebecca W.

    I am a 3D Artist and Unity Developer looking for friends, networks, and a full-time, local position!

    April 8, 2013

  • Craig C.

    Looking forward to meeting you all!

    April 5, 2013

  • Julian G.

    About location: Last month I asked Yetizen about meeting there; I'm still waiting for confirmation. Immersion has offered their San Jose office as an alternate.
    This group's meetups generally run about 50 people, and it should be a location that doesn't require an NDA to attend the meetup. If you have a spot that suits please let me know.

    April 5, 2013

  • David S.

    How many people come to these Unity meetups? Can we do it at a bar or restaurant or is that too small?

    April 2, 2013

  • Andrew S.

    What kind of location is needed?

    March 27, 2013

    • Andrew S.

      I take classes at Laney College in oakland -- not sure if it's even possible to book a room, but you never know.

      March 28, 2013

    • alexander b.

      well try to find out!

      March 30, 2013

  • alexander b.

    I want to do but it still needs a location!

    March 27, 2013

  • Andrew S.

    Looking forward to it!

    March 26, 2013

  • Andrew S.

    Looking forward to attending my first Unity Meetup!

    March 26, 2013

  • Craig C.

    Howdy folks, I'm glad to be here!

    March 6, 2013

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