January 16, 2012
What drew me to Unity at first was the cross-platform compatibility. Having a newly formed development team with limited resources was a hurdle for us because we were on different operating systems. Unity was an incredibly powerful and practical solution to this problem. Next was the myriad of concise and professionally presented documentation, the detailed manual, tutorials, and supportive community for Unity developers. That in itself was the selling factor to my team. Add in the 3rd party support, plug-ins, and user based guides and you have yourself a grand slam game engine.
I've been a lifelong musician, but have teetered on the line between technology and music for a great deal of my life. Now I feel it's time to fuse them into one as I pursue my dream to be a sound designer, composer, and game developer.