The party ventured on through the pyramid prison to vanquish what are thought to be the two remaining shards of General Ozal's soul. They quickly escape the hangmen's noose traps and undead hanged ones of Vecna.
Next, they haggled with Ronicus Popeilicus over the price of a Schmetlzerizer, but the party realized that his goods weren't worth the price too late. The Schmetlzerizer may have tore a few holes in the party, but they were no worse for the wear.
Having fought their way through to an aspect of Ozal, the party interrupted an unknown ritual being performed by the aspect. They fought off his skin flayer body guards and corruption corpses and defeated him.
The party carries on to finish Ozal once and for all before he escapes to aid Rheinhart against the Dwarven Monestary of the Sundered Chain.
Starting level 6, 1 magic item of your level. All characters/classes from all 4th edition players handbooks allowed.
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