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HTML5 Game Development Monthly Meetup

We have a great speaker lined up for you this month. Robert Cohn, will be discussing the XDK framework and how we can use it to distribute our html5 games to native platforms such as Android and iOS. Below is a summary of what he will be talking about.

Hope to see you all there!
Shannon

P.S. thanks again to the folks at Cantina for hosting us.

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If you know how to make games in HTML5, I will show free & open source tools that make it easy to publish your app in native app stores for iOS, Android, Windows (desktop and mobile), Mac, Linux, Chrome, and more.


Intel XDK: IDE for writing cross-platform mobile apps in HTML5. Mobile device emulator, debuggers, profilers, and a cloud based build system so you don’t need to install android/windows/ios platform SDK’s

Crosswalk: Chrome for Android is a powerful browser, but when you package your HTML5 game as a native app for publication in google play, you will be using a different web runtime that does not support webgl, webaudio, webrtc, and all the other features that make chrome great. Crosswalk gives you the best of both worlds. It’s a wrapper that lets you publish your HTML5 game in google play, and gives you the full power of chromium and phonegap.

Node-webkit: Similar to crosswalk, but lets you publish HTML5 games as native apps for windows, linux, & mac

The android exporter for Construct2 (not free, but inexpensive) targets XDK & Crosswalk, and I can show how to export your game from construct2 to make apps that can be submitted to google play.

Xdk: https://software.intel.com/en-us/html5/tools

crosswalk: https://crosswalk-project.org/

node-webkit: https://github.com/rogerwang/node-webkit

Using them with construct2: https://www.scirra.com/blog/133/introducing-crosswalk-the-new-way-to-publish-to-android

Robert Cohn

Intel XDK Architect

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  • A former member
    A former member

    I will be talking today about packaging HTML5 apps for android, ios, windows, mac, linux. During the talk there will be some demos. If you want to try out some of the android samples that I show, I put some links here that will let you download and install an apk.

    rolling can demo: http://goo.gl/jqbQzQ
    construct2/crosswalk: http://goo.gl/S0SDCH

    1 · May 21, 2014

    • Caleb

      never mind.. i see that i needed to increment the version number up one.. i thought i had already but i guess I had used it before unknowingly..

      May 21, 2014

    • Caleb

      yea the confusion for me was some "old thinking" with my prior experience with making android apps from GameSalad which required I make a keystore file and I had to track both the "version number" and the "release number"... but your explanation offers some good insight on how i can solve it.. but hey June's not too far away! :)

      May 21, 2014

  • Brian P.

    For anyone interested in joining virtually, we're going to attempt to try Hangouts:

    https://plus.google.com/events/c2njhq3am68hqafqt8svb829a58

    May 21, 2014

  • MJ

    Will there be an opportunity today for attendees to ask for help (code reviews) from other members? Or the full meeting will be for the XDK presentation?

    May 21, 2014

    • MJ

      Excellent. Thank you.

      May 21, 2014

    • MJ

      Dang it. Realized I can't make it. Thanks for the clarification though.

      May 21, 2014

  • Ben T.

    Can't make it tonight. Any chance this'll be recorded?

    May 21, 2014

    • Brian P.

      I'll try my best to do a Google Hangout recording.

      1 · May 21, 2014

  • Brian P.

    For those that can't make it tonight, would you be interested if we did a Google Hangout?

    1 · May 21, 2014

  • Anthony T.

    Fighting a cold. :/ Next time!

    May 21, 2014

  • Caleb

    Does anyone know what the subject will be? I heard some talk about XDK. I'm interested in using it for this game I made over the laste 4-5 days with Construct 2.

    My initial testing with XDK this time has been way better than the past (audio was bad in prior versions for me). I'd love to know more about it and what the future holds. I've only used it for Android, but I'm curious about other platforms it supports to see if it makes for an easier pipeline than I currently have to reach things like iOS (Ejecta) and Windows8/WP8 (visual studio) http://part12studios.com/temp/BeeActiveWeb/

    May 15, 2014

    • Shannon P.

      Hey Caleb, Yea Robert will be speaking about XDK. I will send out an email in the morning

      May 15, 2014

    • Caleb

      fantastic, my attendance will depend on my wife's schedule this week, but yea i'd love to learn more about it!

      May 16, 2014

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