April 5, 2013
Not much - I've written some toy web apps with Python scripts, but nothing particularly serious or complex.
Everything I'm working on right now is desktop C++ based, but WebGL is probably the future of that stuff, or at least part of it, so I want to learn more about it.
What the capabilities/limitations of WebGL are, and what neat toys I can play with.
I'm a software developer working on OpenGL based visualization products for simulations (mainly DoD).