July 21, 2011
I use blender exclusively now. I have also used cinema4d, I've programmed in OpenGL, and I've build raytracers from scratch.
These days I do mostly real-time 3D content
I am Tim Hickey, a Professor of Computer Science at Brandeis University. I've been teaching 3D Game Design using Blender to non-CS major college students for 2-3 years and am very interested in trying to help grow the Blender Game Design community.
It was a great idea to start this group and I hope to help it grow in the coming year....