3D Game Level/Environment Design
with Unreal Engine and Adobe CC
This time we will explore 3D Game Level Design using the Unreal Engine. This is the first of two sessions that will take us from the basics of using the "Unreal Editor" for Level/Environment Design all the way to using Adobe CC tools for assets and textures required for our designs.
Christopher Morris, one of our members who has spent quite some time digging into these tools will be presenting some exciting slides with loads of hints and clues.
Join us on Thursday to learn more about Level Design, Unreal Engine, Adobe CC, but more than anything else for fun!
* NOTE: For the 2nd part of this presentation in August we will have a free 12-months Adobe CC membership raffle to give away to one of the attendees. This means the winner of the raffle will be able to use all the latest Adobe products for 12 months for free. If you can't make it to the 2nd part make sure you come to this one and leave your name to take part in the draw.
Cambridge Game Creators
Cambridge Game Creators is the most active community of professional and hobbyists who share an interest in the applications and technologies of graphics and visualization.
We are an official Adobe Community in the east of England and Cambridge; and the world's first Adobe Community with a focus on the games industry.
The Cambridge Game Creators network is supported by Greedy Goblin Games (http://www.greedygoblinsoftware.co.uk/) and ARM Ltd (http://www.arm.com/).
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