Twilight Imperium "Deep Space 7 Session"

!!!ACHTUNG!!! Sign up responsibly, this session could last more than 500 minutes.

Rules> http://www.fantasyflightgames.com/edge_minisite_sec.asp?eidm=21&esem=4

Demo> https://www.youtube.com/watch?feature=player_detailpage&v=L1P7DUug3Bs

Twilight Imperium Third Edition is an epic empire-building game of interstellar conflict, trade, and struggle for power. Players take the roles of ancient galactic civilizations, each seeking to seize the imperial throne via warfare, diplomacy, and technological progression. With geomorphic board tiles, exquisite plastic miniatures, hundreds of cards, and introducing a rich set of strategic dimensions that allows each player to refocus their game-plan, the original designer Christian T. Petersen has seamlessly incorporated the better qualities of other recently popular games to improve on the game-play of the original TI, making it at once perfectly well-rounded and pleasantly familiar to experienced gamers.

TI3 is played by at least three players who belong to ten possible alien races, each with their own advantages and quirks.  The 'designer notes' in the rulebook candidly and humbly acknowledge the inspiration for some of the improvements to the original game. The strategic game-play borrows the governing element from 'Puerto Rico' to involve players in an iteratively complex and yet fast-paced game experience with very little downtime. The game map, basic player progress and overall victory are dynamically determined in almost exactly the same way as they are by imaginative players of 'Settlers of Catan', while the "Command" system cleverly improves on the 'oil' logistical mechanism of 'Attack' to both manage turn-based activity and limit the size of armies, uniquely enabling weakened players to bounce back if they play their cards right.

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  • UncleKarl

    !!EPIC!!

    May 19, 2013

  • decker

    Someone may have actually told the shop we were coming.

    May 18, 2013

  • A former member
    A former member

    Just in case this gets noticed in time, I have not yet been to the adventurers guild. Should I bring my own food?

    May 18, 2013

  • Alan P.

    Sorry I can't make it today.

    May 18, 2013

  • UncleKarl

    Here are the parameters for Saturday's: "Deep Space 7 Session" Random race selection
    Race-Specific Tech
    Random snake setup
    White Strategy Cards 5&7-Imperial II for 8
    Simulated Early Turns
    Mix of all Public Objectives
    The Custodians of Mecatol Rex
    The Wormhole Nexus
    Artifacts
    Distant Suns + New Distant Suns (no probing or razing)
    Facilities
    All players receive 3 bonus AC prior to game starting **If these options aren't for you please withdraw ASAP so we can fill your slot.**

    May 16, 2013

  • Simon

    we're not going with 8 players anymore?

    May 15, 2013

    • UncleKarl

      Why?!? Do you have a HOT date you want to bring by to impress with your TI skills? By the way nice win last game..... Just wondering how much "Out the room plotting" did it take to win that game without firing a shot.

      May 15, 2013

    • Simon

      Ha. Good luck finding a hot girl who wants to play TI. I dunno, I thought the map would be more balanced for 8 then 7.
      Yeah, thanks for last game. I think what happened is that the guys were bent on revenge against you, so I just quietly moved towards victory.

      May 15, 2013

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