Title: Game Design and Unity
This meeting will continue our session with using Unity. We will continue where Dan left off and build a simple 2D space shooter app.
Probably the hardest part of game development is just getting started. We will take a look at focusing on creating your own Game Design Document.
Once we review the general concepts of our document, we will jump into a live session of building a quick app as well as using 2D Toolkit. We will cover the following topics:
• Input: Touch and Keyboard/Controller
• Particle System
• Collision Detection
• Finite State Machines (FSM)
• Sprite Collections and Animations
• Dicing your sprite sheets
• Sprite Batching
Speaker: Matt Duffield is the leader of several user groups in Charlotte. He is a Microsoft MVP. He is very excited about building platform independent solutions. Mat holds two degrees from Clemson University.
Location: Microsoft Campus
Food Sponsor: Meridian Technologies
Please call or text me if you are having difficulty finding the location: 9804061366.