Game Design and Unity

Title: Game Design and Unity

This meeting will continue our session with using Unity.  We will continue where Dan left off and build a simple 2D space shooter app.

Probably the hardest part of game development is just getting started.  We will take a look at focusing on creating your own Game Design Document.

Once we review the general concepts of our document, we will jump into a live session of building a quick app as well as using 2D Toolkit.  We will cover the following topics:

• Input: Touch and Keyboard/Controller

• Particle System

• Collision Detection

• Finite State Machines (FSM)

• Sprite Collections and Animations

• Dicing your sprite sheets

• Sprite Batching

Speaker: Matt Duffield is the leader of several user groups in Charlotte.  He is a Microsoft MVP.  He is very excited about building platform independent solutions.  Mat holds two degrees from Clemson University.

Location: Microsoft Campus

Sponsor: Microsoft

Food Sponsor: Meridian Technologies

Please call or text me if you are having difficulty finding the location: 9804061366.

Join or login to comment.

  • Mark D.

    Very good

    September 21, 2013

  • Matt D.

    I had a great time speaking Monday night. Here is a link to the slides and content I presented including the diagrams!

    http://mattduffield.wordpress.com/2013/09/11/game-design-and-unity/

    Thanks again for coming out!

    September 11, 2013

    • Adam W.

      I was hoping you would post these. Thanks!

      September 11, 2013

  • Jason R.

    Unfortunately, I'm not going to be able to make it tonight. Stuck on some stuff at work :( We should start recording these.

    September 9, 2013

  • Patrick H.

    Tonight will be my first visit, are there any prerequisites I should bring with me?

    September 9, 2013

    • Jay D.

      I second that question

      September 9, 2013

    • Larry M.

      Nope, you can bring a pad and paper or computer for notes. Or just soak it all in with your photographic memory.

      September 9, 2013

  • Adam W.

    Looks like it's crunch time for my contract work right now so I'll be doing Unity stuff tonight but at home. Have fun everyone!

    September 9, 2013

  • Larry M.

    I this is going to be great !

    September 9, 2013

  • Andrew

    Bit overwhelmed with work, going to have to pass for tonight.

    September 9, 2013

  • Brian L.

    I will be bringing my 10-year-old son, if that's OK.

    September 9, 2013

  • Dan R.

    I am under the weather, so I won't be able to make it tonight. I would love to hear about what I missed.

    September 9, 2013

    • Matt D.

      Hope you feel better!

      1 · September 9, 2013

  • Adam W.

    Just as a heads up, the Unite keynote is streaming right now: http://unity3d.com/unite/unite2013/keynote

    August 28, 2013

    • Jason R.

      Lots of new stuff coming for Unity 2D game dev. Sounds like the team has been focusing on it for the past year. Pretty exciting stuff, its a good time to be getting into Unity! The 2D portion starts at about 1:15 in the keynote.

      August 28, 2013

    • Matt D.

      Good stuff. Thanks for sharing both Adam and Jason!

      August 28, 2013

  • Matt D.

    Hi everybody, I am going to push this back one week!

    August 27, 2013

  • Darin P.

    Is the building going to be open on Labor Day?

    August 27, 2013

    • Dan R.

      Yeah, Sept. 9th could work...

      August 27, 2013

    • Matt D.

      Will do....

      August 27, 2013

  • gowri s.

    oh no. it's a holiday and I'm out on vacation. :-(

    August 27, 2013

  • Dan R.

    Not sure if I can make it on Labor Day...

    August 27, 2013

  • Randy Y.

    I didn't attend the last session. Do I have to have experience using Unity to attend?

    August 27, 2013

    • Matt D.

      Hi Randy, no you won't need any prior knowledge to see this.

      August 27, 2013

  • Robert M.

    Sorry ill be out of town.

    August 27, 2013

  • Robert M.

    Sorry ill be out of town.

    August 27, 2013

32 went

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