Title: Optimizing a Unity 3D game for better mobile performance
Game designer Dan Russell-Pinson will discuss various methods to improve mobile performance for Unity 3D games including: combining meshes, texture atlasing, polygon reduction, shared materials, static and dynamic batching, quality settings, light mapping and more.
Speaker: Dan Russell-Pinson is the President of Freecloud Design, Inc. and the creator of several games including Stack the States, Tipping Point, Monster Physics, Presidents vs. Aliens and more. He studied Computer Science at Clemson University and combines his interests in programming, graphics, music and sound to create games that are both educational and fun.
Location: Microsoft Campus
Food Sponsor: Meridian Technologies
Please call or text me if you are having difficulty finding the location: 9804061366.