RPG: D&D Adventurer's League - Episode 1 - Greenest in Flames!

Heroes unite! Tiamat, Queen of Evil Dragons, is rising up out of the darkness to take the Realms by force. You must draw on every ounce of your strength, guile, and magic to defeat her cult and prevent a new dragon empire from crushing Faerûn.

Will you survive the... Tyranny of Dragons!

What is the D&D Adventurer's League?  

It is an organized play campaign, using the Dungeons & Dragons 5th Edition rules.  In an organized play campaign, you create a character according to the rules in the Adventurer's League Players Guide (download here: http://dnd.wizards.com/articles/events/adventurers-league-resources), and you register the character with the program (details coming soon).  You can take that character to any game store that is running an Adventurer's League event, and you can jump in the game, and the results will be recorded.  

For more details, go to this link: http://dnd.wizards.com/playevents/organized-play

For Adventurer League resources, go here: http://dnd.wizards.com/articles/events/adventurers-league-resources

The story line for Season 1 of the D&D Adventurers League is called Tyranny of Dragons. 

On Wednesdays I will be running a D&D Adventurers League event called D&D Encounters.

D&D Encounters adventures take place for 2 hours on Wednesdays, at game stores around the world.  It involves the main story line of Tyranny of Dragons, and is a continuous campaign (each session will continue the story from the last session).  The campaign is broken down into 2 hours sessions, and you don't have to attend every one, though you're character only gets credit for the adventures he/she takes part in.

On another day (TBD) or occaisionally on Wednesdays, I will be running adventures from D&D Expeditions.

D&D Expeditions are Adventurer League adventures that are 4 hour longs that tie into the Tyranny of Dragons story line.  Each adventure is a "one-shot" or an adventure that doesn't continue past one game session.  

I am also seeking Dungeon Masters to help me run the D&D adventurer's League program.  The more people that get to play, the better!   

Join or login to comment.

  • Aaron

    Thank you to everyone for coming out for the first D&D Adventurers League game. It was a bit chaotic as we got used to new rules, new people, and the organized play system, but I think it went well. I hope everybody had a good time. The goal is to have fun, so if you have any ideas on how to improve the experience, please feel free to share. Thank you Anthony for DMing. We still have 2 DM folders available, so if anybody else would like to DM we can recruit more players.

    September 3

  • Mike B.

    Fun getting my RP on. ;)

    September 3

  • Chad C.

    Game ran well, nice introduction to the new 5th edition rules.

    September 3

  • Aaron

    Hey everybody, if you've made a character, or have an idea of what kind of character you're going to make, feel free to share here.

    August 31

    • Dustin H.

      I'll also have a Bard of some race ready tonight.

      September 3

    • Scott G.

      I'm looking primarily an Moon Elf Ranger, but might do a sorcerer as well.

      September 3

  • Aaron

    I was just contacted by the End Games and the box o' swag has arrived just in the nick of time! Perhaps that's a little foreshadowing of tomorrow's adventure...

    2 · September 2

  • Aaron

    I'd like to suggest that we start the 2 groups at different times tomorrow. The first group will be for those that have finished their characters. The second group will be for those that need time to finish their character or who have questions about character creation. The second group can play a shorter scenario, so the session won't run over the state end time (9 PM). I actually hope to finish well before 9 PM so that we can go over how to fill out the Adventurer Log Sheets and talk about how the Adventurer's League works.

    1 · September 2

  • Aaron

    You can find Adventurer League specific character sheets here: http://media.wizards.com/downloads/dnd/TODCharacterSheetv2.pdf

    It's fine easy to use a regular character sheet, but the adventurer's league sheet is tailored for league play for those interested.

    August 31

  • Aaron

    Does anybody have any questions on how to make a character before the event? If we have 2 games running we could stagger the start times, so people that bring a character can start immediately, and people that don't bring a character can get help making one before starting.

    August 27

    • Dustin H.

      I don't really get how the Adventure Log works, but I assume that can be explained after the game.

      August 28

    • Aaron

      I plan to sit down with everyone after the game and walk through filling out the Adventure Log sheet and talk about what it's used for. The details of the Adventure Log sheet are discussed in the Adventurer's League Player's Guide if you want to learn more before the game.

      August 31

  • Maury B.

    I very much would like to join this group. But I have to login to an online class at 7:10 on Wednesdays. If you do two games would/could one start earlier? Or could I only play for first hour and then "sleep" or someone else roll?

    August 29

    • Aaron

      Thank you for your interest in the game Maury. There are 2 people running the game and unfortunately neither of us are able to arrive early enough to start a game before 6 PM. I believe that you would technically need to play the whole session in order for your character to get experience points for that session, but I'm okay with you playing for the first hour if you want to. The first scenario is one that would make it easy for you to participate for only the first part.

      August 31

  • Aaron

    I am also going to post this event at the store itself. If you are interested in Dungeon Mastering a table, please let me know. The basic rules of the game are free at dungeonsanddragons.com. Also, the End ordered an Adventurer's League kit which provides the adventure for free and materials to run 4 tables.

    1 · August 12

    • Aaron

      I should note that D&D 5e is a much rules lighter game that D&D 3e and 4e. The combat chapter in the Player's Handbook is only 10 pages long as opposed to the 30 pages in D&D 3/Pathfinder. This makes it easier to run the game if you are interested in DMing.

      1 · August 12

    • Mike B.

      As much as I would prefer to play I could be easily talked into being a reserve DM.

      August 15

  • Aaron

    Just a heads up... the default style of play for D&D 5e is different that previous editions. It is more geared toward "theater of mind" style play than towards mini and battlemats. The game is modular and they plan to release Minis rules in the upcoming Dungeon Masters Guide, but until then, we are going with "theater of the mind." This is an old school style of play that may take some getting used to you for players used to newer style games. This means that when combat happens, the DM will give a detailed description of the scene, which you can draw out on paper if you'd like. When you make your move, you can ask the DM whatever you need to know... "can I reach the orc with my move?" "Is there anything within reach that I can throw?" "Am I in range to cast this spell?" etc. We rely on description, imagination, and conversation instead of the battlemat, which makes combat move more quickly.

    1 · August 12

    • Mike B.

      If it helps people visualize the action you can always add minis without the onus of requiring it, That's the way we always did it in the past/elder days of yore.

      August 15

  • Aaron

    I've changed the start time to 6 PM and I've increased the event duration from 2 hours to 2.5 hours. The adventures are supposed to be 2 hours long, and this will give us a half hour for set up/take down.

    August 15

    • Mike B.

      Sounds good, of course you could always get there early for setup. The extra half-hour gives more buffer for role playing and is always useful.

      August 15

  • Anthony

    I am interested in playing, but I won't be able to get to The End Game until around 6. I get off work at 5:30. If you need a second person to run at a later time, I would be happy to do that!

    August 14

    • Anthony

      That sounds like a good idea. I have never run any RPGA style events before, but I am an experienced GM. I will need a DCI number and any other material of course. You can contact me via email [masked] if you have any questions.

      August 15

    • Aaron

      Thanks Anthony. I'm just waiting on the Adventurer's League materials to arrive at the End. It was ordered about a week ago.

      1 · August 15

  • Aaron

    It seems 6 PM would work better for a couple of people. What do you prefer, 5 PM or 6 PM?

    August 14

  • Dustin H.

    Would showing up at 5:15 be too disruptive? I don't get off work until 5.

    August 12

    • Aaron

      That should be fine. I think the first 15 minutes or so will be everyone settling in, so we probably won't start until 5:15.

      August 12

  • Travis H.

    Wednesdays are a good night for me on this. It's one of the days I'm not committed to other gaming things.

    August 11

  • A former member
    A former member

    Waiting for details (so I need to sign up to get them sent to me).

    August 11

11 went

Our Sponsors

Sometimes the best Meetup Group is the one you start

Get started Learn more
Katie

I'm surprised by the level of growth I've seen since becoming an organizer, it's given me more confidence in my abilities.

Katie, started NYC ICO

Sign up

Meetup members, Log in

By clicking "Sign up" or "Sign up using Facebook", you confirm that you accept our Terms of Service & Privacy Policy