Developing Cross Platform iBeacon Applications in C# using Xamarin

Developing Cross Platform iBeacon Applications in C# using Xamarin


iBeacon is a standard for an Indoor Proximity System developed by Apple, based on Bluetooth Low Energy (BLE). As iBeacon is a standard, any device that supports BLE may interact with iBeacon devices (however the technology to implement an iBeacon device is currently licensed by Apple, effectively restricting the ability for phones and tablets to act as iBeacon devices to Apple products).

iBeacon opens up the potential to develop proximity based services by pairing specific iBeacon devices to applications running on mobile devices. Such services might include proximity based advertising, POS payment systems, and automated guides.

John Gavilan from Bridgepoint technologies will give an introduction to the iBeacon system and provide their experiences on using Xamarin to develop a cross platform iBeacon application.

We are hoping to stream the presentation live via Google Hangouts On Air for those who can't attend in person and make the recording available after the event.

Food and beverages will be provided.

Planned agenda:

17.45  Networking

18.30  Presentation - John Gavilan, Bridgepoint Technologies

20.00  Networking

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LEGAL NOTICE: Chicago .Net Mobile Developers meetups, and joint meetups, may be videoed or recorded and made publicly available. By attending this meetup, attendees implicitly agree to be videoed and/or recorded, waive/assign any rights to that video, and to having that video/recording made public.

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Xamarin is a mono framework for iOS and Android that includes C# wrappers for native API bindings. This allows developers to develop native iOS and Android apps in C# using the mono (.Net) framework. Xamarin currently supports all features of .Net 4.5.1, and all API's in iOS7.1 and Android API level 19. iOS8 Beta APIs is suported for registered iOS developers.

Xamarin comes with its own IDE, Xamarin Studio, which supports cross platform development and common code for Android and IOS apps from a single code base. It also features a plugin for Visual Studio, which allows Visual Studio to be used as the IDE. This supports cross platform development for Android, iOS and Windows Phone, and provides full support for PCL and Shared Libraries

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