Join us for a night of Euchre at Driftwood. Great way to meet new people. Bring a partner or get matched up with a partner that night.
Please make sure that you are able to come. Don't save a spot "just in case and either not show up or cancel at the last minute.
Lets play cards.
Come out with a partner or match up with someone there.
The basic (Hoyle) rules of Euchre are applied. "Stick the dealer" is in; other variations (e.g. "ace-no-face," "farmer's hand" etc.) are out. If there is a question/clarification needed in the rules, consult the organizer before the next trick begins.
Games start promptly at 7 pm
Entry fee will be $5/person.
NO SHOWS WILL NOT BE TOLERATED!!
==Please RSVP even if your answer is no. This helps me keep track who are the active players.
==If you respond "Yes" please be on time so everyone can start playing at the 7pm game time. Please be advised that if you get there late, we may fill your spot with someone we find at the bar. Still, one would hope that won't happen and you would have called the organizer first.
==Put yourself on our Waitlist even if the meetup is filled . When/if a spot opens, the organizer can change your RSVP and move you to an open spot.
==DO NOT cancel last minute (i.e., same day or less than 24 hrs). It places an additional and stressful burden on the organizers (we are all volunteers) to find a sub. Not to mention, it may force the rest of the group to play with only three players which is not as much fun.
==DO NOT RSVP "yes" merely to save a spot. If you are even remotely uncertain whether you can make the game, do not RSVP "yes". It is unfair to members who can commit to the date and want to play. Place yourself on the waitlist instead. Patterns of repeated cancellations are being noticed.
Due to the growing popularity of this meetup, the needs of the organizers, and in the interest of fairness, individuals will be REMOVED from this group's membership list for failing to show up for a game, failing to provide advanced notice, and/or for patterns of cancellations, no-shows, and late appearances. I apologize for taking this hard-line approach but in order to make the game a pleasant experience for everyone -- organizer and players alike -- absences will not be tolerated.