Colorado independent Game Developers Association (CiGDA) Message Board › Help Wanted/ Help Offered › Urgent! Need C#/XNA Programmer Proficient in Netcode and Porting (WILL BE PAID)
|A former member||
Hi all! Jesse from A Jolly Corpse here :)
We're wrapping up our first big game Wyv and Keep, which you can see below. It's nearly in beta, and will go gold soon after that, as much of the graphical and gameplay polish is already finished.
We have been having issues with our online programmer and Mac/Linux porter and need to replace him urgently. We will be featured on IndieGameStand.com starting December 7th, so need to have our online mode completely functional and both Mac and Linux ports finished by then. Online is currently working, but lacks a few core features and has stability issues. A Mac port was done once several months ago but will need to be updated. The Linux build has not had any significant progress.
We are looking for someone who will be self-motivated, extremely dedicated, and kill this crunch for us, ideally having everything we've asked for finished before necessary. Because we need somebody on top of this, we're willing to pay a flat rate AND discuss possible royalties options. We have already been featured in Indie Royale, and have every intention of pursuing more bundles, including HiB. So royalties
If we find you to be a great fit with the team, there's also a possibility for a permanent position. We need a second full-time programmer with netcode and porting skills. We are not making enough to pay full salaries yet, but in our first year of business have already achieved a good degree of success, and plan to go bigger and better next year.
TL;DR: We need an awesome, motivated XNA netcoder/porter to kill some programming for us for the next three weeks and possibly after. You will be paid, both soon, and possibly long-term. A full position available on the team if everything goes great.
Thanks guys, reply here, or mail me at email@example.com if you're interested! I will also be at the Hack Night tomorrow, so we can discuss in person.
Edited by User 67,441,892 on Nov 13, 2012 1:51 PM