Hey game nerds! So I am making my own game - as if the world did not have enough. It is quite challenging and I guess that is why I am doing it.
I am looking for some brave souls to give the prototype a try. I have been thinking about it, rethinking it, adjusting the counts, simplifying, recomplicating, making game parts, remaking them, etc. and it is finally time to sit some open minded folks down and see how it goes.
Here are the primary tenents of the design:
1) Strategy with minimal luck - mostly choice
2) Playable by 3-6 players
3) Equal rules for all - no special races, technologies, personal traits, etc.
4) Multiple strategy 'styles' can be played by each player (offensive, defensive, horder, sneaky, pain in the ass, etc.)
5) Game play is basic enough to be learned after just a round or two, but not so simple that it is without challenge.
6) All players can be active (to some extent) during all parts of the game
7) Playable within a fixed period of time (i.e. - game is called at the 3 hr mark, leader wins)
Highlights: Randomized board layout (from 37 hexs) with various attributes; no one has 'starting' territory; beginning control of each goes to the highest bidder; 1 of 5 tasks can be assigned to district for the round; play is resolved not by turns between players, but by resolving the board one by one in a particular order (which will be important); other players can attack, bribe the locals, steal control, etc.; battles are resolved without lucky dice; final objectives may vary - but initially it will be the player with the most control at the end of the prescribed time.
What I am looking for is some forgiveness for it's roughness, honest feedback, and suggestions about making adjustments. There are many values, advantages, and disadvantages that I can adjust depending on how things 'weigh out'. What I am working on now is how to keep the game balanced - as someone starts to take the lead, making sure the others are not hopeless, but I need some real live people.
Address and contact info will be emailed to the RSVPs before the event. BYOB.