"The Cataclysm" is an idea I've had banging around in my head for a few years now, hoping to get a group of gamers together to make it a reality.
Setting: Non-Canon Eberron. A group of seasoned adventurers (4 or 5), who may or may not know each other, are summoned by a currently unknown benefactor, looking to hire a group to help him acquire artifacts he/ she believes to exist in the ruins of the Lost Continent. The Lost Continent is a wild, dangerous place. What once was clearly a glorious civilization is now a series of ruins and exposed catacombs. Those that adventure there speak often of nigh unreachable riches and artifacts of unknown origin and importance. History of this place amounts to not much more than conjecture and myth.
Set-up: 4 or 5 players. Beginning level 6. XP will be awarded at logical breaks and will accrue for both combat and non-combat instances. This campaign will be lengthy, so a level of commitment to your character and an interest in legitimately role playing the character is a must. In in game terms, if your character begins at level 6, it is likely to progress to level 12 by the conclusion, meaning that a significant portion of your character's life will occur within the confines of this game. This world will be high magic, where a large number of magic users exist at level one and more rarely level 2. 3+ is reserved for specific NPCs and players. Psionics do not exist in this plane. I'm looking for creative players willing to put some thought into what makes their character real and not just a sheet of numbers.
If interested, shoot me a private message with some info about yourself and two characters you think you might want to play.
0 · May 23, 2013
Looking to game when I can.