Steve Ellis will be sharing experiences from his career in designing interfaces that customers love, and using technologies in fresh and efficient ways.
In this DRUG session, we'll be going through UI (User Interface) and UX (User eXperience) concepts. Developers often revel in the power of their programs rather than the ease of use for the customer, which can make it difficult to use and sell. This meeting will offer a strong foundation for UI/UX, and provide clear jumping points to know how to continue after the session is over. Skilled UI designers/developers are welcome to come and contribute their valuable knowledge, while others that struggle with UI (most of us!) will learn quite a bit.
Things to cover:
- Comparing good/bad examples
- Fundamentals and Trends of modern UI/UX
- Good sources for existing components
- Identifying the target user (not as smart or tolerant as you think)
- Categorizing the presentation device and data for component selection
- Layout: Mock-ups/wire frames/component selection (tools and process)
- Workshop moment (apply the above - now)
- Iterative improvement and design (feedback at all times!)
- Recommended reading, available resource reminders
In the session, we can take one or two brave attendee's real projects and evaluate, design, and propose improvements.
This is a fast-paced interactive presentation. There will be no explicit focus on Ruby code, nor will there be PowerPoint slides (we will still use the projector). This is hands-on...the best way to learn.
Snacks & Drinks provided as usual by Neutron.
Food Sponsor TBA.