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Godjammer 5e

Long ago a war erupted between two powerful beings, Gods and Primordials. The first war ended with the Gods being successful and the Primordials locked away, but two hundred years ago the war began again and now the Primordials stand atop a hill of dead Gods. Since that day the world of Faerun has taken on a new design, where death is a rare thing and service to the Primordials Lords is a mandatory thing. History tells us that the outcome of these great wars was not decided by the great powers that fought, but by the trials of mortals... of the weak, of the hopeful. This world of war, of primordial beings and their kin is about to witness another great upheaval... once again, rocked by the nature of mortals.

Godjammer is originally a custom campaign setting for the 4th edition ruleset and continued 200 years later in story using the 5th edition ruleset. This passage of time has greatly changed the world and the outcomes that the players in the previous campaign shaped it. We return to Godjammer as descendants of the great lords that undid the gods and brought the elements back to the material plane, on the eve of an auspicious day... the return of a great people and a powerful being.

Please note that the Godjammer campaign is currently full on players. If you would like to join the setting please email [masked].

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