addressalign-toparrow-leftarrow-rightbackbellblockcalendarcameraccwchatcheckchevron-downchevron-leftchevron-rightchevron-small-downchevron-small-leftchevron-small-rightchevron-small-upchevron-upcircle-with-checkcircle-with-crosscircle-with-pluscrosseditemptyheartexportfacebookfolderfullheartglobegmailgoogleimageimagesinstagramlinklocation-pinmagnifying-glassmailminusmoremuplabelShape 3 + Rectangle 1outlookpersonplusprice-ribbonImported LayersImported LayersImported Layersshieldstartickettrashtriangle-downtriangle-uptwitteruseryahoo

Generators in reverse

From: Paul R.
Sent on: Friday, March 21, 2008 2:03 PM
Hello all,

I'm working on some generators and I've created some methods in my  
generator classes that modify files.  This works great as when I'm  
generating but when I call script/destroy it still does the generate  
action of course.  So my question is this how can you tell from within  
your generators when destroy is called so you can have it preform the  
correct action?


Our Sponsors

People in this
Meetup are also in:

Sign up

Meetup members, Log in

By clicking "Sign up" or "Sign up using Facebook", you confirm that you accept our Terms of Service & Privacy Policy