The East Midlands Dungeons & Dragons Meetup Group Message Board › The EMD&DMG Public Forum › Gauging interest in a 1-3 session 9th level 3.5 Edition game (Tomb of Horrors!)
| Glenn | |
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got the redblade one now. Not sure how to do the summary thing but, below is what I've ended up with as a first try.
Shamchil Evalie CHARACTER NAME PLAYER CAMPAIGN 4 Fighter / 5 Rogue Half-Elf Neutral Good CLASS AND LEVEL RACE ALIGNMENT EXPERIENCE POINTS ABILITY NAME ABILITY SCORE ABILITY MODIFIER TOTAL WOUNDS/CURRENT HP NONLETHAL DAMAGE SPEED STR strength 14 +2 HP hit points 59 30ft. DEX dexterity 18 +4 AC armor class 21 = 10 + 5 + 0 + 4 + 0 + 0 + 2 + 0 CON constitution 14 +2 TOTAL BASE ARMOR BONUS SHIELD BONUS DEX MODIFIER SIZE MODIFIER NATURAL ARMOR DEFLECT MODIFIER MISC MODIFIER DAMAGE REDUCTION INT intelligence 16 +3 TOUCH armor class 16 FLAT-FOOTED armor class 17 SKILLS SKILL NAME KEY ABILITY SKILL MODIFIER ABILITY MODIFIER RANKS MISC MODIFIER Appraise¤§ int 9 = 3 + 6 + 0 Balance¤ dex 8 = 4 + 4 + 0 Bluff¤§ cha 7 = 3 + 4 + 0 Climb¤ str 2 = 2 + 0 + 0 (cc)Concentration¤§ con 2 = 2 + 0 + 0 Craft (Locksmithing)¤§ int 4 = 3 + 1 + 0 Decipher Script§ int 10 = 3 + 7 + 0 Diplomacy¤§ cha 5 = 3 + 2 + 0 Disable Device§ int 13 = 3 + 10 + 0 Disguise¤§ cha 3 = 3 + 0 + 0 Escape Artist¤ dex 6 = 4 + 2 + 0 Forgery¤§ int 3 = 3 + 0 + 0 Gather Information¤§ cha 8 = 3 + 5 + 0 Handle Animal§ cha 3 = 3 + 0 + 0 (cc)Heal¤§ wis 0 = 0 + 0 + 0 Hide¤ dex 4 = 4 + 0 + 0 Intimidate¤§ cha 3 = 3 + 0 + 0 Jump¤ str 2 = 2 + 0 + 0 (cc)Knowledge (arcana)§ int 3 = 3 + 0 + 0 (cc)Knowledge (architecture & engineering)§ int 3 = 3 + 0 + 0 (cc)Knowledge (dungeoneering)§ int 3 = 3 + 0 + 0 (cc)Knowledge (geography)§ int 3 = 3 + 0 + 0 (cc)Knowledge (history)§ int 3 = 3 + 0 + 0 Knowledge (local)§ int 3 = 3 + 0 + 0 (cc)Knowledge (nature)§ int 3 = 3 + 0 + 0 (cc)Knowledge (nobility and royalty)§ int 3 = 3 + 0 + 0 (cc)Knowledge (religion)§ int 3 = 3 + 0 + 0 (cc)Knowledge (the planes)§ int 3 = 3 + 0 + 0 WIS wisdom 11 +0 TOTAL DEX MODIFIER MISC MODIFIER CHA charisma 16 +3 INITIATIVE modifier +4 = 4 + 0 SAVING THROWS TOTAL BASE SAVE ABILITY MODIFIER MAGIC MODIFIER MISC MODIFIER TEMP. MODIFIER FORT constitution 7 = 5 + 2 + 0 + 0 + REFLEX dexterity 9 = 5 + 4 + 0 + 0 + WILL wisdom 2 = 2 + 0 + 0 + 0 + BASE ATTACK BONUS 7/2/0/0 SPELL RESISTANCE 0 GRAPPLE modifier 9 = 7 + 2 + 0 + 0 TOTAL BASE ATT BONUS STRENGTH MODIFIER SIZE MODIFIER MISC MODIFIER ATTACK ATTACK DAMAGE CRITICAL Silver Scimitar +2 10/5/3/3 1d6+6 20/x2 RANGE TYPE NOTES - 4lb, Med, dual wielding, ATTACK ATTACK DAMAGE CRITICAL Dagger 9 1d4+1 19-20/x2 RANGE TYPE NOTES 10 1lb, Med, dual wielding, (cc) crossclass skill ¤ can be used untrained § apply armor penalty POSSESSIONS SKILLS ITEM PG. LB. ITEM PG. LB. Leather armor +3 15 Backpack (empty) 2 Bag of holding type II 0 Bedroll 5 Bit and bridle 1 Blanket, winter 3 5 x Bread, per loaf 0 2 x Caltrops 4 3 x Cheese, hunk of 0 4 x Dagger 4 5 x Feed (per day) 50 Flint and steel 0 Military, Saddle 40 Mirror, small steel 0 2 x Pouch, belt 6 8 x Rations, trail 8 Ring of Protection +2 0 Rope, silk (50 ft.) 5 Signet ring 0 Silver Scimitar +2 4 Silversheen 0 Soap (per lb.) 1 Sovereign glue 0 Thieves' tools, masterwork 2 5 x Torch 5 3 x Universal solvent 0 Warhorse, light 0 Waterskin 4 Whetstone 1 SKILL NAME KEY ABILITY SKILL MODIFIER ABILITY MODIFIER RANKS MISC MODIFIER Listen¤§ wis 5 = 0 + 5 + 0 Move Silently¤ dex 7 = 4 + 3 + 0 Open Lock§ dex 9 = 4 + 5 + 0 Perform¤§ cha 3 = 3 + 0 + 0 Profession§ wis 0 = 0 + 0 + 0 Ride¤§ dex 4 = 4 + 0 + 0 Search¤§ int 4 = 3 + 1 + 0 Sense Motive¤§ wis 0 = 0 + 0 + 0 Sleight of Hand§ dex 4 = 4 + 0 + 0 (cc)Speak Language (Goblin)§ int 6 = 3 + 3 + 0 (cc)Speak Language (Undercommon)§ int 6 = 3 + 3 + 0 (cc)Speak Language (Orc)§ int 6 = 3 + 3 + 0 (cc)Speak Language (Gnome)§ int 6 = 3 + 3 + 0 (cc)Spellcraft§ int 3 = 3 + 0 + 0 Spot¤§ wis 5 = 0 + 5 + 0 (cc)Survival¤§ wis 0 = 0 + 0 + 0 Swim¤§ str 2 = 2 + 0 + 0 Tumble dex 4 = 4 + 0 + 0 Use Magic Device§ cha 3 = 3 + 0 + 0 Use Rope¤§ dex 4 = 4 + 0 + 0 = + + 1-58lb. 59-116lb. 117-175lb. 175lb. 350lb. 875lb. PLATINUM 222 GOLD 6 LIGHT LOAD MEDIUM LOAD HEAVY LOAD LIFT OVER HEAD EQUALS MAX LOAD LIFT OFF GROUND 2x MAX LOAD PUSH OR DRAG 5x MAX LOAD SILVER 1 COPPER 8 FEATS, LANGUAGES & ABILITIES Tower Shield Proficiency Fighter abilities Immunity to sleep spells Feats Weapon Finesse +2 save vs enchantments Alertness Weapon Specialization (Scimitar) Rogue abilities Combat-Reflexes Two-Weapon Fighting Sneak attack +3d6 Dodge Uncanny dodge Weapon Focus (Scimitar) Languages Trap sense +1 Armor Proficiency (heavy) Dwarven Evasion Armor Proficiency (light) Draconic Trapfinding Armor Proficiency (medium) Sylvan Martial Weapon Proficiency Common Half-Elf abilities Shield Proficiency Elven Low-light vision Simple Weapon Proficiency Elven Blood |
| Mike | |
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Yes Glenn you can download it free here:-
http://www.adnddownlo... select redblade 3.5e Thats the one i downloaded and used for Gulnar. |
| Andrew | |
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Mike your character is fine, did you remember to add 1 to any stat at 4th and 8th level. If not please add +1 to two stats.
You also require a spell book as a wizard. You can pick your allotment of spells from your spell book: Spell Book 1st all spells in player handbook e.g. magic missile, protection from evil, detect magic 2nd all spells in players handbook e.g. levitate, web, invisibility, mirror image, rope trick 3rd dispel magic, fireball, haste, keen edge, water breathing 4th stone skin, dimension door, wall of ice, stone shape 5th hold monster, baleful polymorph, telekinesis |
| Mike | |
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Hi Andrew
Yep have done the stats increase at 4th & 8th level Have a spellbook and chosen my spells, didnt want to list evrything on here. lol... But character is already to play. |
| Mike | |
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Anymore news for these sessions.
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| Andrew | |
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Hi Mike,
I think everything is going to plan and I was looking forward to meeting everyone. I was going to wait until next week and then send everyone an email with my full address and mobile number. I'll make sure I have a number of pre-gens, spare dice and enough chairs. I thought we'd arrange some food on the day probably send out for pizza. And people are free to bring nibbles/drinks. I'll have tea/coffee and probably some pepsi max available. The only issue is a personal one of making sure I get rid of my Xmas tree before the 17th so I can move the table into the front room. Is there anything anyone else needs from me before the session except full contact details? Cheers, Andrew |
| Andrew | |
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There will be a range of pre-gens but if you do decide to create your own charcter I recommend the redblade application mentioned above. Just ensure you use the 28pts buy for abilitys.
Andrew |
| Mike | |
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Great to hear Andrew, looking forward to the game as never played 3.5 edition but when i roolled character through the redblade character generator took me back to my days of AD&D and 2nd edition.
Will be happy to bring any food or drink along with me. Look forward to getting involved. |
| Mike | |
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Any news ready for sunday?
Time of start, where etc... |
| Andrew | |
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Hi Mike,
It's an 11:30am start at my house this Sunday. But if anyone wants to get here 10-20 minutes early that's fine as they can read up deails fo there pre-gens. Spellcaster in particular could use the time to read up about the various spells through if you've played 1st/2nd edition you'll recognise most of them. I'm going to send an email to everyone attending with my full address and mobile number. If anyone wants to bring food/drink it would be best to post it here so people don't bring the same things. Through coke & crisps are always appreciated. Andrew |
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