Since the beginning of history, humanity has measured time in ages. Ages of Glory, of Dreams, and even of Great Sorrows mark the human tally of years, giving a sense of order to the events of past centuries. But one age has yet to occur - an age of darkness, decay and of writhing doom. Witty bards and wrathful preachers know it as the Age of Worms, weaving it into the peripheries of their passion plays as a mythic era of destruction that could begin at any time. Astrologers, diviners and the servants of fate know more. The canniest among them fear the Age of Worms has already begun.
The Age of Worms campaign opens in the small mining town of Diamond Lake, where desperate folk toil in the light-less depths for a pittance while corrupt mine managers live in relative largesse, ruthlessly scheming to undermine one another and protect their piece of the action. Most residents of Diamond Lake can be categorized into two groups: those with nowhere else to turn and those who have come to exploit them.
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More background will become available to you when you sign up. You will begin at level 1 and be from Diamond Lake. Core rules only to start, but I may be willing to bring bits in if it supports character development.
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