To be filled in by Sarah, I believe. -- was actually in the process of writing a new page "Session 18 - Diker sends his regards" when you made this Rob sorry! Maybe it can be changed to Session 19????
Just checked and it hasn’t put mine in the right place so I'll paste it here but I does also exist somewhere else!?
Zyanne's viewpoint and inner monologue:
After the most costly battle we have fought yet we made our way back to the monastery, with the body of our dead leader in tow.
The monks at the monastery were extremely shocked to see us unveil poor dead Aradon and immediately set about finding appropriate ingredients for a resurrection ritual.
After long hours of chanting finally Aradon stirred, at first he was upset that we had dragged him away from his beloved God then with renewed strength and what seemed like even more rigorous faith he understood that his time on this earth was not finished and that his God required still more service of him, he vowed to bring the word and light of his God to still more people.
However it had been an extremely tiring few days for all of us so we all retired to get some rest.
The next day we set out for Loudwater via the small hamlet of Lorkh, where Athon and I hoped to be cured of the mummy rot we had contracted from those fowl creatures in our last battle.
It was a fairly eventless journey about a half a days ride so we arrived and sort out the priest that it was said would cures us. True to what we were told we were shortly told we were free of the disease and we both breathed a sigh of relief!
The townsfolk were a little weary of strangers around so we sort rooms in the local Inn to rest further, Aradon was still not at his full strength yet but the monks had told us he would be healthy again in 2 days so we settled in to await the return of his health and Athon decided to celebrate his newfound health with a drink at the local tavern. I would say that these couple of days were rather boring but wouldn’t want to tempt the fates into putting us through further death and disease!
When our party was rested and at full health we set out for Loudwater, Delamor was in high spirits anticipating another big party and a chance to show off his charms to his full advantage.
We rode hard and were but a few miles from Loudwater when we came upon a rather disturbing sight, a wagon which looked to contain all the provisions a small family would need to survive, all of it set alight! Upon further inspection the unfortunate man and his wife along with what was to be assumed a bodyguard of some sort were discovered nearby murdered.
The roads between towns are not always the safest but these people had been murdered in cold blood and their possessions clearly burned, this seemed very odd to all our party and so we searched the wagon further
and discovered children’s clothes and a few toys but we had not found any bodies of children.
Belgarath and I searched around the sight and found tracks of what seemed to be several men and smaller footprints, they must have taken the children but Goddess knows why!?
Delamor and Aradon lost no time in assuming bandit kidnappers and followed the tracks we had found; they went South into the forest a few hundred yards and then we lost them so I was asked to creep around a bit and see what I could find.
As fast and as silent as the wind I looked about for where the tracks picked up, creeping ahead I came across a clearing in the woods with the ruins of an old farmhouse and some outbuildings, I could see a couple of bandits busy over in the ruins of an old outhouse which seemed to contain a couple of empty cages.
I crept back to report this to the others and then it was decided Belgarath and I, being the lightest of step, should creep ahead and confront these bunglers and the others should ride in as a surprise attack.
We got up as far as the edge of the clearing completely unheard, and could see another bandit pulling two children out of one of the buildings towards the empty cages, then my unfortunate friend stepped on a branch or old rotten floor board and made an almighty CRACK! I immediately ducked behind the walls but it was too late for Belgarath, the bandits had seen him and charged forward to attack. The child holding bandit gave the children a hard shove into the caged and then joined the fight and he was followed by further shouts from the main building.
They threw knives and Belgarath cast a spell at them, but a nasty looking Lizard man with a wizard like staff appeared and cast a spell that turned the ground under Belgarath's feet to marshy swamp. I got in a couple of good sling shots from behind my cover and damaged the lizard man well enough for him to retreat somewhat, then more bandits piled out of the outbuildings followed by a man who appeared to be their leader, but I could still hear orders being barked from the main building, until finally a disgusting looking creature hovered into view!
A giant floating head like thing with eyes on tentacles and a great gaping mouth with razor sharp teeth... it was a beholder! (Out of character, pauses for the eye of the beholder jokes!)
Belgarath and I continued to attack the bandits and their misguided leader and got in a few good blows at them, the leader especially started to look rather bloody and then the rest of our party arrived charging in on horseback.
The bandits looked rather horrified, especially as Delamor, cloak flying out behind him, charged right into the fray, up to the beholder and gave him an almighty smack with his large songblade!
Right behind him Athon charged in with his glowing sword and stabbed a couple more bandits and then Gregg, charged over and skewered several of the bandits like swamprats of a roasting spit, the remaining bandits started to fall back as Aradon rode up and also attacked the beholder and one of the bandits.
Belgarath who was still trying to deal with the marshy ground the lizard man had cast then let out an almighty blast and struck the beholder an amazing blow that seemed to knock the wind out of him for a while and then rounded on the lizard man giving him so much trouble, leaving me the perfect time to sneak in and land the fatal blow on the beholder.
With him out of the way Aradon rounded on the lizard man too and took his head clean off his shoulders. Athon caught another one of the bandits and I got a killing blow at the leader. The last remaining bandit looked like he'd wet himself and started to run to the tree line for cover Aradon leapt his horse over the wall separating them and cut the bandit down where he stood then immediately rode over to the cages where the children were with Gregg right behind him.
While they broke the children out and tried to calm them, I and the others raided the bodies for clues as to what they might have wanted them for. In the pocket of one of the bandits Athon came across a note which appeared to be from Zark, that blasted dwarf that skipped Loudwater as we arrived with a package for him all those months ago. It was to his unamed master, detailing plans of smuggling and slave trading jobs that they were in the process of doing. Aradon and Delamor calmed the children and managed to ascertain that they and their unfortunate parents had set out from Loudwater to go to Spellguard to try their luck at the mining works there, evidently their luck had all but run out and they were attacked and the children taken, the children said they had an Aunt in Loudwater so we put them up on the cart and rode in that direction, hitching their wagon up to our horses as we past it.
Arriving at the gates of Loudwater, it was obvious the walls had been fortified since we'd left and there were lots of guards on watch, but none of them seemed to recognise us so we enquired after the Captain, the guard seemed surprised that we knew the Captain personally and sent for him asking us to wait at the gate, within a few moments the Captain jogged up. "Good grief its you.."he said "Its ok let them past" he said to his men. we were ushered through the gates he asked about the children and we told him the story he sent the children with one of his guards to their family and then lead the way to Lady Moonfire's house, where she, her sister and Curruvar were.
Lady Moonfire was very pleased to see us and seemed to think it appriopriate to show her happiness and gratitude in every kind of pie you can imagine. So between mouthfuls we told all the story of what had happened to us since we left Loudwater, about the journey to Spellguard, the monastery, the wererats, the journey through the catacombs, the battles in the tower, of the dragon, of speaking with Lady Saharel and of Aradon's untimely death! All the while they were gasping and asking questions and so then we told of how Lady Saharel had said that for the moment Loudwater was safe but that Diker Thaine was in fact working for an even more evil presence than himself and that in order to stop him we must travel to Baldur’s gate to find one of the swords that has the power to kill him. "But first.." Said the lady "We will have a celebration in honour of your saving the town and all the surrounding lands."
Aradon then took Curravar to one side and informed him we had the books he had been looking for and so he offered a large purse with 5oo gold for them and a bargain was struck.
All the townsfolk gathered in the town square and a party was arranged, we all dressed in our finest and speeches were given, we were presented with silver stars which granted us the "freedom of the town and the favour of the Lady Moonfire" with all the towns hearty thanks. I was just beginning to think this was boring and wonder if any of these townsfolk were rich enough to pickpocket when the well in the center of the square began to make a loud crackling sound like fire and lightning and the townspeople gasped and fell back as a large crackling serpentine creature slithered forth from the well and hissed "Diker sends his regards!" and with that it spat lightning at the crowd who all scattered immediately! It was a Behir.
We all leaped from the stage we had been stood upon and the battle began, with everyone hitting the creature and being hit in there turn. Gregg managed to catch it full on with his great axe and know it prone and Aradon hit it with a blow so mighty it kept on hurting, Belgarath also landed a great blast of his best spell Chromatical and did it vast damage the Athon hit it with his flaming sword but was hit back and knocked out, Gregg attacked again ad did more damage and then I somersaulted across and landed a great blow with advantage to my combat. Delamor hit the beast with his righteous smite and as Aradon was healing Athon the beast was finally felled.
If anybody has anything to add feel free...
Funny moments in play :
Aradon getting outed!
Discussion about the Hulks favourite quality street.
DM's tally of naturals
20's rolled:3
1's rolled 4
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