February 15, 2012
Use of educational technology for STEM (Science, Math, Engineering & Technology) education. Developing games and interactives, web sites, online courses, webinars, and materials for mobile devices (phones and tablets) and touchscreens in exhibit displays.
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I develop simulations, games and other multimedia for K-12 science education at NCAR/UCAR in Boulder.
Interesting mix of folks.