Game Event Night at Google in San Francisco
Featured speakers: Perfect World, Cryptic and Kabam
A Game Design oriented evening with Perfect World, Cryptic and Kabam. We get to see a glimpse of Dungeons & Dragons Neverwinter which is in beta this summer and recently featured at E3. We will also get to hear from the designers involved and the latest games from mobile/web game maker Kabam. John Young, Perfect World's VP of Business Development, will give an introduction. As usual game developers can give demos at tables of their latest works as this is a wonderful community event for that. Contact us at [masked]
Come see Craig Zinkievich, the COO of Cryptic Studios, and John Young, VP of Business Development at Perfect World Entertainment, talk about the way East has met West in game design in online games. Craig, who is also the Executive Producer of Dungeons & Dragons Neverwinter, will demo what is unique about the game and discuss some of the considerations of how gamer segmentation, in-game economy, planned scarcity, and game design interact to produce a cool, and profitable, result. Lessons from Star Trek Online, Champions Online, and Perfect World’s many games are applied to show how a leading MMORPG company thinks about developing a game. Kabam's General Manager Justin Lambros shares experience on differences and similarities between designing for Console and Mobile/web, a pertinent challenge for today.
John Young is the VP of Business Development and Corporate Communications at Perfect World Entertainment. He looks for partnerships and investments with great online game developers.
Craig Zinkievich is the Chief Operating Officer at Cryptic Studios. He’s been making rich-client MMOs for over nine years and is currently the Executive Producer of Dungeons & Dragons Neverwinter.
Justin Lambros is currently a General Manager at Kabam, leading the development of massively multiplayer games. Previous to that he was Senior Producer on Dante's Inferno at EA's Visceral games Studio. Before that, he was Vice President, Interactive, at Marvel Studios, running their video game division. Justin has also served as a Producer for both Capcom and Sega of America on such titles as Super Street Fighter II Turbo HD Remix, Sonic the Hedgehog, Chromehounds, Yakuza, Alien Syndrome, and Super Monkey Ball Banana Blitz. Justin started his career in game development at LucasArts, working in the production department on numerous Star Wars projects, such as the Episode III video game, Empire at War, Knights of the Old Republic, the Jedi Knight series, and Galaxies, among others, as well as some other non-Star Wars titles, like Gladius and Indiana Jones and the Emperor's Tomb. And before that Justin was in the gaming press, as an editor for GamePro Magazine.
Perfect World and Cryptic are hiring! Open positions include Game Metrics Analyst, IT Desktop Support, Associate Systems Engineer, Senior Network Engineer, Social Marketing Manager, Senior Environment Artist, Staff VFX Artist, Game Designer (Systems), Game Designer (Content), Associate Producer, Programmer, Senior Programmer, Associate Automation Engineer, Infrastructure Programmer, Infrastructure QA Lead, Quality Assurance Manager, and Senior Graphics Programmer. Find out more at http://www.pwe-inc.com/careerandhttp://crypticstudios.com/openings.








Just in case everyone needs a recap or if anyone missed this event(which is super awesome), I have taken a small recordings of some of the speakers which are all available here:
http://www.youtube.com/user/fis...![]()
*Warning, amateur iphone camera wielding college student motion picture coming :P
August 31
I have been sick akl week and able to attend the mertups. Hope to make the next one.
August 30
Thanks again ANN, you put together a killer card again, of hardcore experts and cool developers,hackers and all around nice folks.
August 30
Great opportunity to network, see some excellent presentations, learn, and have some tasty snacks!
August 30
Awesome event tonight with some wonderful talks and a great crowd. Thanks to our presenters and all who came out. Also a big thank you to everyone for lending a hand after :-)
1 · August 29
Poor acoustics; gnarly, angry audience. Probably won't go again
August 29
Hi Ann. Thanks for checking into it for me. My bike actually broke this morning (lol?) so I will not need the special attention, though I do appreciate it!
August 29
Hi Becky, spoke with Google and we will try to find a place upstairs at the event for your bike (probably against the wall out of the way), you would be responsible for locking it if you wish.
August 29
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