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Gamescape Designers Guild - December Meeting

Our monthly meeting where our brilliant cadre of local designers can playtest each others prototypes, meet-n-greet each other, and discuss any or all aspects of board game design and manufacture. Everyone is welcome, whether you have your own game prototype, an idea for a game, or just want to get a behind-the-scenes look at the different processes of design and production.

We open each meeting with a focused discussion around Game Design, Development or Production. Followed by a round of scheduled playtests, where participants will have a chance to test one of several members prototypes.

If you have a topic that you would like to have discussed, or a prototype that you would like to have tested please email us at [masked] or comment below


December Scheduled Topic:

If possible: Collaborative Design Project: Play-Test

The game should be ready for a complete play through. We will try to give it a full play-test and critique just like we would any other prototype.

In case you would like to catch up on the current state of the game, or want to help write the rules, the current version of the rules can be found and edited here. (Google Drive)


December Scheduled Games:


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  • Jeremy H.

    Like the last few times, it was a bit empty, with very few games to playtest.

    December 23, 2013

  • Jeremy H.

    Gamescape's online and physical calenders don't mention this month's meeting, and the 22 isn't the last Sunday. Anybody know why?

    December 8, 2013

  • Charles W.

    Sorry, I'll be out of town again. Catch you all in January!

    December 6, 2013

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