May 15, 2012
My all-time favorite game is Morrowind. The world is so interesting, and the way that you learn about the people, the stories, and the world through your own open-ended gameplay kept me playing for hundreds of hours. Despite the lack of much voice acting, the not-stellar graphics, and the bugs, it's the most immersive game I ever played, and I still revisit it every few months, and still find things I've never seen before. It's like it took all the world exploration I love about good fantasy and sci fi books and put it in a format that keeps you from never running out of content. Honorable mention goes to Halo, though. I love fun and active split-screen games, and I really appreciate how Halo has stuck with split screen and cooperative gameplay, along with endless multiplayer. And I think it just plays great :). I am also a sucker for Gears of War Horde mode.
Most of my coding experience is in C++, but I have messed around with other languages when necessary for a project, and have experience learning on the fly. I've also created a few games on my own or in a small group using several different game engines, so I have some experience working with new tools. Then there is what I have learned about gameplay programming in general from working in PC game development for a few years now.
I hope to learn new things and gain experience in a broader range of game development tasks. Working on two games for a living has given me a lot of knowledge about our particular systems, but I want to keep up with new areas of game development, like mobile, and have a chance to participate in aspects of game development I don't get the chance to gain experience in at my job.
I have a tendency to make origami cranes when I'm bored and have any paper on hand that I can't bring myself to think is important enough to keep, so my desk and room are littered with random cranes. My brother and I once decorated a Christmas tree entirely in cranes, to make something useful out of our habit.
Hi! I'm a C++ developer in the game industry, working at Stardock in Plymouth for the past few years. I graduated from U of M with a CS degree in 2009. And of course I love playing video games, which drew me to the industry in the first place :).