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In a way this is a hybrid group, combining playing games with discussion about ideas and designing and game development, whether real or digital.

I'm interested in making and playing games that benefit the world in some way. In terms of game development we could comment and discuss about the games we play. We could critique them as to how well the game is accomplishing some kind of goal or theme. Or just play and and have fun. That's good too!

Here's an example: Tech Gap. What are design principles needed for allowing technically challenged people to participate in technical aspects of our society despite limitations due to age, mental ability, physical ability or they're simply very impatient?

Another example: Learning to speak in public. A game can give people practice at speaking to an audience, namely the other players!

More themes: world peace, marriage improvement, city design, bicycling, leadership, homelessness, cooking, running a business..

Monopoly is about real estate. But it's also about equity and the divide between haves and have-nots.

How can you steer a desire to win into cooperation and interaction. To me, the process and experience should be fun. The better the experience of the game the more players enjoy participating.

So I'm interested in playability, desire, pleasure, happiness, uniqueness, randomness, focus, fun, laughing, high-fiving, engagement, sense of achievement, sense of belonging, sense of time and place, imagination, anticipation, etc.

Anyway this gives you an idea of where I'm coming from.

So what is your cause? In what game content are you interested? What kind of awareness do you have that you'd like to explore in the form of a game.

On the other side of this picture, what kind of game design ideas do you have? What game mechanisms and features are liked by many people and how do they affect its players regardless of content?

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Greetings to all you pious producers of play!

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Founded Apr 9, 2013
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