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This Meetup is cancelled

2013 Humans vs. Zombies Fright Night

  • Michael D.'s house

    8717 Ridge Hollow Court, Springfield, VA (map)

    38.787323 -77.246597

  • Ammunition-loss Donation: $5.00 /per person sans weapons

    Refund policy

  • As the sun goes down on Saturday, November 16, the full moon will rise and the dead will walk. Well, shamble, actually. Fear not, for you will have the opportunity to battle the undead horde – or, if you’d prefer, you can hunt for the flesh of puny mortals. So, if you want to spend an evening in a horror movie (minus the film crew), grab your Nerf guns, ball up your socks, and join us for the NOVA Geek Club’s 2013 Humans vs. Zombies Fright Night!

    What to Bring:

    • Bandana (for head/armband to identify whether you’re human or zombie)

    • A flashlight or other light source

    • Nerf guns and/or sock balls. (Human players will also be provided with "floppy knives" made of ducttaped cardboard around the size of a ruler as last-resort melee weapons.)

    • Zombie hunter or zombie costumes optional; wear clothing in which you’re comfortable running around in the woods.

    Expect that you may well not recover your Nerf darts or socks: we are, after all, playing outside in the woods after dark. If you don’t have a Nerf gun and want to borrow one of the spares, we request you bring $5 to help people sharing their guns and ammo recoup their losses. Otherwise, be prepared to be a zombie.

    The Rules:

    • Safety first. Be careful.

    • There are moderators. They will be clearly identified. What they say goes.

    • Each Human player will be provided a personal mission assignment. Humans: Complete your mission assignment and try to survive until the helicopter comes to rescue you. Zombies: tag as many Humans as you can.

    • Players are “killed” when they are shot, hit by a sock ball, poked by a floppy knife, or tagged by a Zombie. Killed Humans become Zombies after they turn in their assignment card and weapons to the moderator at base camp. Killed Zombies are stunned for 30 seconds, during which that Zombie cannot move or tag Humans.

    • Don’t be a jerk.

    • In the event of an emergency, the safe-word is “Yankee Doodle”. Yell it at the top of your lungs if you need help; if you hear it, run towards the person shouting. All play stops until the situation is resolved.

    Humans will be split into The Squad and The Civies, the latter hiding in the woods before play starts and the former “rescuing” them. The zombies? Well, they’re just the horde.

    So come participate in a frightfully fun time! Meet in the parking lot outside Michael's house; we'll be playing in the woods across Hillside Rd. The listed time of 7:00 pm allows for thirty minutes to load and distribute weapons, go over the rules a final time, and hand out personal mission assignments to the humans. Game play is expected to start promptly at 7:30, so please arrive no later than quarter past seven.

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  • Ian G.

    Okay, folks, we're hitting the floor beneath which this sort of thing doesn't really work. As much as it pains me to do it, I think I'm going to have to call this. While you can have skirmishes with down to 2-3 people, to do anything organized in any appreciable way requires eight or so as an absolute minimum. HvZ games really only work with a dozen plus (and have no real ceiling). I'll probably try and get something scheduled for a weekend afternoon sometime in mid December, so keep an eye on the calendar.

    November 16, 2013

  • Sheldon Z.

    Sorry guys, I have a twisted ankle, so I'm going to have to back out :(

    November 16, 2013

    • Ian G.

      Ouch, those are no fun. Next time, then.

      November 16, 2013

  • Alisha

    Also, I have neither of the weapons you require. What color scarf or bandana? And, how long is the game supposed to last?

    November 15, 2013

    • Alisha

      Sorry guys. My lungs aren't back to 100% yet. I hope tonight rocks. I will see you at another event! :D

      November 16, 2013

    • Ian G.

      There's always next time; feel better!

      November 16, 2013

  • Alisha

    That said I hope I can still come. (As you can see my mind is on tweet mode).

    1 · November 15, 2013

  • Alisha

    I need something to do tomorrow. I'm hoping it won't be too cold so i can play. I have crappy asthma. Glad to see Lita will be there. What will you guys do after?

    November 15, 2013

  • Ian G.

    Question: How are people set for weaponry? If you know you're going to need to borrow, or know you'll be bringing spares, I'd appreciate if you posted here.

    November 15, 2013

  • Ian G.

    We're still on for tomorrow! Some housekeeping announcements:

    November 15, 2013

    • Ian G.

      > Current weather predictions suggest it will be somewhat cloudy tomorrow night, but with rain chances in the 10-20% range. Temperatures are expected to be in the 50s with a 5ish mph wind. These conditions are not perfect (perfect having no cloud cover), but the temperature and the wind will mean we won't be dealing with mosquitoes. Also, while it is less comfortable to be at rest outside in the 50s than in the 60s or 70s, given that we'll be running about, the temp will actually help keep people from overheating. I recommend long sleeves, but layers. It's expected to rain tomorrow morning, but that should clear up by around lunchtime, which means the ground will have some time to dry out by the evening.

      November 15, 2013

    • Ian G.

      > I will not have my laptop (and thus not internet access) when I come out for the evening. I will, however, have my cellphone:[masked]-0237.­ This will be the best way to reach me from around 6pm tomorrow until after the event.

      November 15, 2013

  • A former member
    A former member

    Gotta ask - will there be under 18s? Sound like a blast for the whole family!

    November 10, 2013

    • Ian G.

      All that said, in six years of doing games like this, I'm one of three people I can think of who managed to hurt themselves during such a game (I fell head over heels down a 20 ft hill, coming away with a sprained upper arm). The injuries weren't enough to make any of us stop playing in subsequent games. You just have to be careful and prudent, and accept risk on par with or slightly less than your average rugby game.

      November 11, 2013

    • A former member
      A former member

      Thanks for the details - let me think on whether they are too injury prone!

      November 11, 2013

Cancelled

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Refunds are not offered for this Meetup.

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