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Paper Prototyping Workshop

In human–computer interaction, paper prototyping is a widely used method in the user-centered design process, a process that helps developers to create software that meets the user's expectations and needs - in this case, especially for designing and testing user interfaces.

It is throwaway prototyping and involves creating rough, even hand-sketched, drawings of an interface to use as prototypes, or models, of a design. While paper prototyping seems simple, this method of usability testing can provide a great deal of useful feedback which will result in the design of better products. This is supported by many usability professionals.

Paper prototyping saves time and money since it enables developers to test product interfaces (from software and websites to cell phones and microwave ovens) before they write code or begin development. This also allows for easy and inexpensive modification to existing designs which makes this method useful in the early phases of design. Using paper prototyping allows the entire creative team to be involved in the process, which eliminates the chance of someone with key information not being involved in the design process. Another benefit of paper prototyping is that users feel more comfortable being critical of the mock up because it doesn’t have a polished look[4].

There are different methods of paper prototyping, each of them showing several benefits regarding the communication within the development team and the quality of the product to be developed: In the development team paper prototypes can serve as a visual specification of the graphical user interface, and by this means assure the quality of a software. Prototyping forces a more complete design of the user interface to be captured. In team meetings they provide a communication base between the team members. Testing prototypes at an early stage in development helps to identify software usability problems even before any code is written. The costs and annoyances of later changes are reduced, the support burden is lowered, and the overall quality of the software or website is increased.

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  • Jessica

    I was so impressed by how quickly everyone was able to iterate their ideas on paper. No one seemed to shy away from expressing their opinions and solutions. Such an inspring event!

    July 11, 2012

  • Mica H.

    Had an awesome time meeting peeps and working on a fun task.

    July 2, 2012

  • Tegan Caffrey K.

    So glad I attended this event. Not only was it great to learn more about paper prototyping but it was good to put it into practical use and contribute to the prototyping of the GGD website!

    June 21, 2012

  • Irith

    Was great. Loved getting into the activity and working with others.
    Maybe a little more pizza and fewer snacks? Also I would vote for wine rather than soft drinks :)

    June 21, 2012

  • A former member
    A former member

    darn! so want to come but other duties call. :( next time!

    June 20, 2012

  • Tegan Caffrey K.

    Very excited for this event tonight! Fingers crossed I am not working too late!

    1 · June 20, 2012

  • Jessica

    38 RSVPs! wowser, we'll have to do another prototyping workshop as this is clearly a really popular topic. tonight we'll be ordering pizza and drinks - we'll be asking everyone to pitch in approx $5, if you don't eat pizza or prefer something else you're welcome to bring you're own meal

    June 20, 2012

  • Jessica

    I'm so impressed with the number of RSVPs! This is going to be an incredible event. Biggest turn out yet.

    June 7, 2012

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