addressalign-toparrow-leftarrow-rightbackbellblockcalendarcameraccwchatcheckchevron-downchevron-leftchevron-rightchevron-small-downchevron-small-leftchevron-small-rightchevron-small-upchevron-upcircle-with-checkcircle-with-crosscircle-with-pluscrossdots-three-verticaleditemptyheartexporteye-with-lineeyefacebookfolderfullheartglobegmailgoogleimageimagesinstagramlinklocation-pinmagnifying-glassmailminusmoremuplabelShape 3 + Rectangle 1outlookpersonplusprice-ribbonImported LayersImported LayersImported Layersshieldstartickettrashtriangle-downtriangle-uptwitteruseryahoo

SacInteractive: Developing an indie game for iPhone

"Developing an indie game for iPhone from soup to nuts" 

Jason Faria is an indie game developer who recently released a puzzle game called Zinkle for iPhone. He will be speaking about his strategy, development and hurdles he had from the conception of the game idea to publishing on the Apple App Store.  The game is a native iOS app using Objective C using the Cocos2d framework. XCode for the IDE. Adobe Photoshop for graphics. TexturePacker to create sprite sheets.

Join or login to comment.

8 went

Our Sponsors

  • LCS Technologies

    Mars Lab Donor & Electronics Lab Facilitators

  • VSP

    Hacker Lab yearly Mega Sponsorship

  • CCI

    Provides Hacker Lab with gigabit internet!

  • SMUD

    Annual Cash Sponsor for Hacker Lab

  • Five Star Bank

    Annual cash sponsor for Hacker Lab

Sign up

Meetup members, Log in

By clicking "Sign up" or "Sign up using Facebook", you confirm that you accept our Terms of Service & Privacy Policy