This month, in collaboration with the Houston Unity Group, we are hosting a presenter from The Foundry. Wes McDermott is joining us to share his experience with Modo and its pipeline into Unity.
Wes literally wrote the book on iPhone art asset creation: Creating 3D Game Art for the iPhone with Unity. If you are a game artist, you will definitely want to ensure you see this presentation. Modo is an integrated modeling, sculpting, animation and effects tool worth of your close examination. For the programmer, Wes will also share the process in which Modo assets are brought into the game engine and the challenges you may face.