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IGDA San Francisco Event: Jonathan Blow, Chris Hecker, Dolby, May 8th

  • May 8, 2013 · 7:00 PM



Dear San Francisco IGDA Members,

We are thrilled to present Jonathan Blow and Chris Hecker at Dolby Labs on Wednesday, May 8th at 7pm.

This event will be a Q&A session. If you would like to ensure a higher probability of your questions being answered, please submit them to: [masked]

It looks as though we may have a large crowd at this event. Please try to come early to make sure that you get a seat. It is first come first served.

 

Jonathan Blow Bio:

Jonathan Blow is a game designer/programmer who lives in San Francisco. He is also a partner in Indie Fund.

http://the-witness.net/

 

Chris Hecker Bio:

Chris focuses on solving hard problems at the intersection of gameplay, aesthetics, and technology. He is an outspoken advocate for pushing the current boundaries of design and interactivity, in the hope that games will eventually reach their full potential as a medium. To this end he helped organize the Indie Game Jam, the Experimental Gameplay Workshop, and the Depth Jam, and his recent work on Spore centered on using proceduralism and artificial intelligence to enhance player creativity and agency. Chris has been on the advisory board for the Game Developers Conference for many years and is a regular speaker at the GDC, Siggraph, and other conferences. A frequent contributor to Game Developer magazine, Chris was the technical columnist for the magazine for two years and the Editor-at-Large for three, and was on the editorial board of the computer graphics research publication, The Journal of Graphics Tools. He has worked at both ends of the development spectrum, as a one-man indie game developer with his company definition six, inc. and on a hundred-person team at Maxis/Electronic Arts. His professional goal is to help games become the preeminent art and entertainment form of the 21st century. His current project is SpyParty, an indie game about subtle human behavior and deception.

http://chrishecker.com/Homepage

 

Location:
Dolby Laboratories Inc.
100 Potrero Ave, San Francisco, CA
(415)[masked]
Map: http://maps.google.com/maps?q=maps+dolby+labs&ie=UTF8&oe=utf-8&client=firefox-a&ll=37.768773,-122.406514&spn=0.007947,0.009602&t=h&z=17&iwloc=A&layer=c&cbll=37.768269,-122.40778

That's the brick Dolby building and not the glass one.

For information regarding wheelchair access please contact: [masked].

-The San Francisco IGDA Organizers-

Follow IGDA_SF on Twitter
The San Francisco IGDA is sponsored by:


 

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  • Marcus W.

    Hi Alex,

    I am looking to visit San Francisco in late September. During that time I wish to attend SF IGDA chapter meeting. Is there any day time number that I can call for information?

    July 31, 2013

  • Alex W.

    May 18, 2013

  • A former member
    A former member

    yo yo bro any luck on that vid?

    May 13, 2013

    • cshesse

      Interested parties want to know!

      May 16, 2013

    • Alex W.

      Sorry, just working on the audio, almost done. I'll update you guys when its online.

      May 16, 2013

  • cshesse

    Will there be a video posted of the event?

    May 9, 2013

    • Alex W.

      There will. I'll post it this weekend.

      May 10, 2013

  • Alex W.

    Thank you to the person that bought the pizza yesterday. It was very much appreciated by all who went to Il Pirata after the main event.

    1 · May 9, 2013

  • A former member
    A former member

    Thanks for hosting. Great event!

    May 9, 2013

  • Huali F.

    Great to hear indie development stories from Mr. Blow and Mr. Hecker. More please!

    May 9, 2013

  • Amir E.

    Great meeting last night. Enjoyed seeing the good friendship between Jonathan and Chris -- cutting each other off mid-sentence or answering questions directed at the other ;)

    May 9, 2013

  • Scott P.

    Listening to Jonathan and Chris talk about their thoughts and experiences is inspiring. While I didn't come away with the event with any particular ideas to try -- it's just inspiring to hear stories from the pro indie developers.

    May 9, 2013

  • Michael A.

    Another fantastic SF IGDA event!
    Chris and Jon were both fantastic and well articulated spears. Hearing them talk about their indie experiences and opinions on the industry was immensely inspiring.

    May 8, 2013

  • A former member
    A former member

    That was awesome bro! i cant wait for the next meet up! wish we had more time to chat! till next time!!!

    May 8, 2013

  • Terry

    I still have this plastic lid from the candy container that was passed around earlier...

    May 8, 2013

  • Terry

    I guess we cannot enter due to limited capacity. We are trying to form a makeshift panel discussion I guess.

    May 8, 2013

    • Chris B.

      The panel discussion has been moved to the Theatre where the QA is - just take the elevator upstairs : )

      May 8, 2013

    • Aaron M.

      Does this mean that people aren't being let in anymore?

      May 8, 2013

  • Nathan M.

    I'm outside is there no one letting people in?

    May 8, 2013

  • A former member
    A former member

    Question: Will there be food? Wondering if I should eat beforehand.

    May 8, 2013

    • Alex W.

      No food this evening. Please eat before

      May 8, 2013

  • Jesse W.

    Unfortunately I will not make it tonight. Although I was rwally looking forward to attending.

    May 8, 2013

  • A former member
    A former member

    This will be my first one.. and with Jonathan Blow, a great first!

    1 · April 19, 2013

    • Terry

      Mine too, man. Err, with Jonathon Blow I mean.

      May 7, 2013

  • Andre von H.

    Jonathan Blow rocks!

    May 3, 2013

  • Sae W.

    BRAID!!!

    May 3, 2013

  • Justin H.

    I love Hecker and Blow

    April 27, 2013

  • David N.

    So excited to hear Jonathan Blow talk!

    2 · April 11, 2013

    • A former member
      A former member

      Holy crap... me too!

      April 19, 2013

  • Boris

    I am an Amsterdam tech/urban/culture person finding out what games can do for culture and urban understanding

    April 18, 2013

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