Santa Clara, CAUSA
Hometown: Santa Clara
March 31, 2014
Games are the only medium where you can write music that has to react and adapt to what the audience (the player) is doing. That means game audio brings it's own set of unique challenges and advantages, and that's really exciting to me.
I do music and sound for video games! You might've heard my work on Gunpoint, an indie stealth-puzzle game available on Steam and Humble. I make a mean herb-crusted tilapia, which is irrelevant to my audio skills.