Chicago, ILUSA 60290
March 3, 2014
I love making action games with complex simulations! Lately I've been playing procedurally generated death labyrinths like Spelunky and Minecraft.
Full time, then go home and code whatever piques my interest, assuming I get a chance to.
C++, C#, C programming. Lua and Python scripting. GLSL, HLSL, Cg shader languages. Systems, Level and Gameplay design.
I travel a lot, and enjoy road trips. So usually I'm spending time planning my next outing. I also enjoy being a foodie and documentaries.
Hi I'm Art! I'm a Gameplay Programmer at High Voltage Software, where I get to work on Mission Scripting, AI, Rendering, and Gameplay code.