October 5, 2013
I'm game *chortle* for designing most any type of game. I enjoy designing and fine-tuning systems, especially entertainment systems--finding the problems and exploring the possible solutions. Though I have preferred genres, I'm generally more interested in solving the puzzles that designing a game system presents. What the puzzle looks like when it's done is more of a happy side effect. I don't actually play a lot of games anymore. I look for ones that show me something really original, or that are exceptionally well-executed, but I often find myself more invested in analyzing their design than playing them.
I teach game design full time, and design games part time.
For the most part I'm purely a designer, though I also handle project management when needs be. The emphasis of my PhD was in game psychology (ludology), or the study of "what makes things fun." A lot of that is in the nitty gritty details of the design, rather than the big picture. So I spend a lot of time figuring out what numbers should look like on the backend... if that Y value should be a 1.5 or a 1.65.
I don't understand the question. "Other?" What else is there? Okay, so sometimes I engage in a few other hobbies, but those are secrets. As far as you know, I was born in game design. Molded by it.
I'm Jeremy! I design games, and I teach game design. It's an obsession.