PLEASE RSVP FOR THIS WORKSHOP AT: http://www.eventbrite.com/e/intro-to-3d-scanning-and-printing-workshop-tickets-11235885837
This course will provide an introduction to the wonderful world of 3D scanning and 3D printing. The goals of this course are broken into two categories, 3D scanning and 3D Printing. In the 3D scanning department, the goal is to demonstrate 3D scanning technologies, explain their differences, discuss pros & cons, and give live demonstrations of the 3D scanning process to be used for the 3D printing session. In the 3D printing department, the goals is to discuss different 3D printing technologies, ways to ensure your 3D model is printer ready, outsourcing your prints, as well as live demonstrations on a Fuse Deposition Modeling (FDM) Printer. During this course, we will utilize a variety of software packages and technologies, all free ware for home use, and I will provide links to download the software.
Expected Length: 2 Hours
Participants are not required to have their own laptop.
Hour 1: Introduction to 3D Scanning
What is 3D Scanning / What is a 3D Scanner
Uses of 3D Scanning
Available 3D Scanning technologies
Questions and Answers
Hour 2: Introduction to 3D Printing
Types of 3D Printers available
3D Printing Materials
Getting your 3D On
Content creation and solid model software
The Gotha’s of 3D Print model design
Have a passion for new technology
Have patience to deal with the headaches that occur when dealing with new technologies
About The Instructor:
Anthony Ur is the Art Director and the Animation/Technology Lead for the US Army Armament Research Development and Engineering Center’s (ARDEC) Gaming Interactive Technologies and Multimedia (GITM) team, a team dedicated to the development of Serious Games for training. Anthony has been working in the Visual Effects and Games Industry for the past 12 years. He has worked on every area of the Game Development pipeline from concept exploration, to game design, Motion Capture, and level building. Recently, he has taken his skills and knowledge of the video game realm and helped to develop the Gaming Innovation Lab (GIL), a place designed to study the latest video game technologies and develop new ways of utilizing these technologies to aid in the training of the warfighter. Work aside, Anthony enjoys performing in Renaissance & Steampunk Faires, working on Artisan crafts from chainmail shirts to leather armor, practicing digital videography and photography, and tinkering with 3D Printers, scanners and other related areas of digital technology. He can be found on Twitter as @GodfatherUr.