Pathfinder Society Module: Crypt of the Everflame (Levels 1-2)

Newbies absolutely welcomed. Please check the links below or send a message to Matt for help in creating a legal Pathfinder Society character. If necessary, someone can show up early to a session to help you.

All players must RSVP to be guaranteed a place in the game, provided a place exists.  Priority will be given to RSVPs, then to those waitlisted.

Disclaimer: Note that this is not a normal Pathfinder Society scenario, but a sanctioned module.  As such, it may be two to four times as long.  If everything goes well for your character, you'll get 3XP and 4PP at the end.

The young heroes of the town of Kassen are ready for their coming-of-age ceremony, an old tradition in which they retrieve a piece of the eternal flame burning in the tomb of the town’s founder. Yet when they arrive there, they find only the corpses of their fellow townsfolk, dead bandits, and mysterious animated skeletons. The novice heroes must brave the traps and perils of the Crypt of the Everflame, discover the source of the corruption that has awakened an ancient evil, and defeat a menace that seeks vengeance against Kassen and its people.

Please familiarize yourself with the information below. If you have questions not covered by the links in this description, we're more than happy to help.

Need the Pathfinder Society Guide to Organized Play? Yes, you do.  Character creation and other necessary rule information is here. Click here.

Click here for the Pathfinder Society FAQs.

Looking for the Pathfinder Reference Document? Click here.

Click here for the list of allowed resources.

There is a very basic Pathfinder character builder here.  When you first load the program, check the box that says "Use Pathfinder Society Rules".  This program is free for the first five levels, but is limited to three race choices and five class choices.  There are other options out there, but you are responsible for ensuring your character is society-legal.

Pathfinder Society is a community and for the community to grow, everyone needs to contribute.  To that end, we have a loose policy for GMing roughly one out of every five games you play.  To see where you are in our points system, click here to be directed to our discussion thread.  Please be sure to check this thread often for information on Pathfinder Society play in Kingwood.

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  • SirJames

    Great group, logic and sheer smash and grab dominated, loved it, would play with the same group in any scenario

    July 8, 2014

  • SirJames

    Great group, logic and sheer smash and grab dominated, loved it, would play with the same group in any scenario

    July 8, 2014

  • Jace

    I cannot recall ever playing a pathfinder adventure over the past year where teamwork was implemented to such a high degree. Very refreshing!

    2 · July 6, 2014

  • Matthew Y.

    That was a great game, I had a blast running it for you guys and gals. Awesome teamwork and good planning won the day. Thanks for coming out everyone.

    2 · July 6, 2014

  • Gus F.

    Apparantly the old flip map Dungeon if any one has it is the map

    July 4, 2014

  • Matt S.

    Alright, Gus is running the second table. If ya'll want to bring him supplies to use, that'll help.

    July 4, 2014

  • Gus F.

    I need copies of the Module, Maps NPC Minis but if no one else volunteers I will GM

    July 4, 2014

  • Matt S.

    There are enough sign ups here for two tables if someone wanted to run a second.

    July 4, 2014

9 went

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