Let's do Scrabble, linear programming and a mind server post mortem (AIMA ch. 5)

Last week, we saw how the so-called GADDAG assisted in move-generation in Scrabble: for a four-fold or so space tradeoff, it allows deterministic searching for prefices and suffices. Let's actually apply this to a best-first Scrabble-player and then talk about some additional heuristics that might improve it further.

Prasan mentioned that he'd like to refine the DSL he wrote in Scala for the specification of linear constraints; and, time permitting, maybe something even more ambitious.

I think a few of us plan on being at the mind server meetup the day before; maybe we can spend some time talking about how it went.

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