Intro to iOS Development with Scopely

  • October 18, 2013 · 6:00 PM

Intro to iOS Development with Scopely
Friday, October 18th from 6 pm - 7:30 pm
Justin Stofle, Lead iOS Developer, Scopely
Pizza & drinks sponsored by Scopely

Ever since Apple’s iOS mobile operating system was opened up to third party developers in 2008, there’s been a huge influx of successful independent apps available in the App Store. But it’s not just programmers and computer experts putting out apps — anyone with a good idea, knowledge of Objective C, and the right development tools can become a successful iOS developer. In this class, you’ll learn what the right development tools are, how to use them, and get started with the Objective C programming language. By the time you leave, you’ll have gone through a full app development life cycle from concept to implementation.
This class will have a focus on Scopely; a next generation consumer mobile entertainment network that works with the top independent studios to co-develop multi-player games that leverage its network for technology, distribution and monetization – leveling the playing field for mobile games and allowing the smallest mobile developer to compete with global gaming giants. Games in the Scopely network launched so far have drawn millions of users, with organic growth and high engagement levels.

Student Takeaways:
Steps needed to become an apple developer
- Walking through singing up with the developer sight
- Some of the pitfalls with creating certificates and registering devices
creating your first application
- What to do after you downloaded Xcode
- How to get going past initially creating a template project
Objective-c basics
- What is objective c
- Intro to objective-c
- Simple hello world
Creating your first simple application
- How to take what we have learned to build a simple table view application

Prerequisites:
Students should have a basic understanding of computers and some basic coding knowledge.

About the Instructor:
Justin Stofle is the Lead iOS Architect at Scopely and original creator of its most successful game, Dice with Buddies. He applies his experience to Scopely's other hits like Mini Golf MatchUp and Wordly. He manages a team of talented iOS Developers and has worked on a wide variety of thin client and mobile applications. He has extensive experience in engineering, design and monetization of iOS Apps and relentlessly ships. He is proud of being a role-model for aspiring app developers at Scopely and for entrepreneurs at large.

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  • Sody C.

    I'm still at work. I have to finish a bid :(

    October 18, 2013

  • Carolyn O.

    Darn, turns out I'm going to miss this. I'm so bummed. Please let me know the next time there is another. I would love to attend the next one.

    October 18, 2013

  • Hallie O.

    so sorry eva to find out i can't make the class tonight -- hope there will be another intro to iOS w/ scopely sometime soon!

    October 18, 2013

  • Sody C.

    Are we required to bring our laptops or will a computer be provided?

    October 10, 2013

    • Eva

      No computer is needed. Thanks!

      October 12, 2013

  • Charles C.

    My company (ExcelPacific Technologies) developed a proprietary SOA prodcut which designed to be used for mobile apps. The web service using this technology can process 80GB+ DB data within 1 seconds (yes, we beat many in-memory data base). Another advantage is the low cost of this technology. We provide web service implementation using this product with extremly low cost. My email: [masked]

    October 8, 2013

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