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Dystopia Rising : Deuces Wild

Game information :

The road to El Dorado was paved with the gold of good intentions. Warring factions, family feuds, and exotic Zed welcomed our Survivors with open arms; along with the terror of "This Is Halloween". Following the map provided by the fishmonger, and with the sudden aid of a mysterious stranger leading the way, they carried on. Along their sojourn, and with no real leadership, the group nearly lost its resolve. Their feet were throbbing stumps, their skin burned and cracked. Their supplies were almost depleted, and the Survivors were dangerously paralleled by a large horde throughout. Many times there was an unspoken urge to hunker down and create a settlement where their rump met the road. But their strangely fortuitous guide dragged them on, driven by a vision they no longer possessed. One fateful evening as they blindly conquered another steep rise, a view finally opened up before them to the most beautiful scene in their life: home. Far from the tarnished Yellow Brink Road to Holy Wood lays El Dorado; a serene valley of untilled earth, a small abandoned town surrounded by natural resources, and only a few Shamblers in sight. Cautious smiles slowly infected the weary Survivors, soon replaced by near hysterical laugher, then leaps of joy and tear-filled hugs. The guide grinned as he watched realization spark through the group like psionic electricity:

The Future is now.

Date : November 15th-17th

Location : Koroneburg

Players may arrive on-site at 5pm.

Check in will begin at 6pm.

Cost : $45 (New players $20 with ticket!)


We will not be providing meals for this game. We ask that you bring food and water so that you don't have to leave site - as this interrupts immersion and flow of game. As this is a survival game, plan appropriately. We suggest food that is very easily prepared, food eaten on the go - we will not have a designated time to eat (game never shuts down). We also ask that all food look "period" (post apocalyptic). Basically, no fast food wrappers, soda cups. Canned food or canned beverages are okay. Canned food would have no paper wrappers (as in Firefly); you can use sand paper to rough up and "age" containers and cans.

Basic (and limited) snacks and drinks will be available to you for your NPC shifts.

NPC shifts are mandatory unless you buy the NPC buyout option. It will be listed for sale two days before the event. The standard shift is 4 hours long, and will be assigned by Logistics.

Special Prerequisites :

* We would like to ask that all character backgrounds and game writeups from the previous event be sent in before November 8th. Game write-ups currently earn you 10 AP if you make the deadline. Send submissions to [masked] .

* Have a copy of your character sheet ready at check in. Remember you may spend the XP you earn at this event, during the event itself. Please read the rules or speak to a member of Staff at the event if you should have any questions on how this works.

Miscellaneous :

Parking info -  Near the entrance to the Faire proper. There is no charge for parking.

The Game Staff recognizes that many players will wish to indulge in creature comforts with amenities that are not on site. We ask that you consider and plan carefully any time you will be off site. The game will not wait for you, there will be no one to catch you up in the midst of action.

At this time, if players sleep in their vehicles they are also considered "out of game", as if they were off site, and may not simply magically materialize to help their friends if they are woken up be the sounds of combat. We wish to respect the fact that certain people have made the efforts to bring some creature comforts and allow them to have them; but the fact remains that vehicles are considered out of game, and thus the people that reside in them. If a vehicle is to be considered an in game space, it must be accessible to the STs and Marshals. Check with Logistics before game to get more information.

Campground Information

We ask that everyone help with keeping the immersion as high and constant as possible. 

Basic campground etiquette applies...

* Everyone is expected to police their own trash.

* Smoking areas and rules will be announced during listen up.

* No open fires are allowed, propane grills only.

Note that additional rules may be added to this list prior or during the event by Game Staff - if necessary.

Campground Amenities

* There is no potable water on site

* There are two rest rooms for the site

* Tent camping only, no buildings or perma-tents

* There is electricity on site, but it's use is limited to Staff. If you have questions, please check with Logistics.

Important things to bring...

* An open mind. This isn't a regular LARP. There are times where the conflict and parts of the story are being created completely between the Players themselves. If you aren't used to playing against your friends, this will be a challenge. This is balanced with the need to work together, just to survive.

* A good attitude, especially in regards to critiques and problems that will always come up. We are here to have fun, adventure, and engage in the world we've created.

* Bring insect repellent and sun screen. It may be still HOT during the day. Hydrate!!!

* Bring warm clothing and layers! It may be COLD during the night. Be proactive and look up the weather to plan appropriately. Clothing should be designed to protect from the elements, including insects, poison ivy/oak, stinging nettles, sun, wind and rain! It's more important to stay comfortable during the entirety of the event than to expose yourself to elements that will make you uncomfortable, or worse - miserable.

Packing List:

* Garb/armor/weapons.

* Change of clothing and the means to make a reasonable effort to stay clean! Moist toilettes, water and towels for a quick wipe down, deodorant, toothpaste and toothbrush - ALL are required to have the other players want to interact with you and for each of us to catch a bit of refreshment in the midst of this two day, combat and activity filled event.

* Good serviceable black boots or shoes (that can get dirty and have some tread - even a bit of water-proofing is good. NO OPEN-SHOES (i.e., sandals, flip flops)

* NPC garb if you plan on being one - (Black clothing, shirts and pants) and sweatshirts to wear under garb. Obviously, plan for the weather.

* If you bring NPC clothing for you to wear during your shift (zed outfit, raider stuff), you will be awarded 5 AP, per costume, at check in!

* Remember that you must supply your own food.

Rick McCoy, Ramsey Rickabaugh, and Basem Chaikhouni

Directors - El Dorado

Join or login to comment.

  • Aaron

    Kirsten and I will NPC for Saturday only. We aren't able to make up characters in a day, but this will be a good taster for us before we do become regular PCs.

    November 14, 2013

  • Bo L.

    I got James, Butters, and a new guy coming in one vehicle. Cagney, and maybe his girl, and Mitch are coming to Npc. I'll update to see what happens next

    November 5, 2013

9 went

  • Rick
    Owner - Dystopia Rising SoCal, Organizer,
    Event Host
  • Aaron +1
    Assistant Organizer
  • Bo L. +2
  • A former member
    +1 guest

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