Using Unity to localize games in China & Unity Performance Optimization

  • September 9, 2014 · 7:15 PM
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Zhenping Guo, Technical Account Manager/Field Engineer/Evangelist, Unity Technologies will talk about using Unity to localize games in China and Unity Performance optimization.

Zhenping joined Unity at Jan. of 2011 to provide technical services to Unity customers in Asia, especially in great China area. Before joining Unity, he was a Senior Software Engineer and Technical Account Manager to help Emergent's customers in Asia.  Since finished master of applied science degree, He has been working on 3D software and game engine for more than 20 years. Prior to joining Emergent Game Technologies he worked on 3D animation tool at SoftImage, Maya at Alias/Wavefront, EI Universe at Electric Image. At RockStar, he joined teams to develop game 《Spy Hunter 2》,《Midnight Club 2》,《Red Dead Revolver》, and at Collective, 《Star Wars Episode III: Revenge of the Sith》,《Marc Ecko's Getting Up: Contents Under Pressure》,《The Da Vinci Code》,《Dirty Harry》.

How to find Cross Campus:

Please note new Cross Campus location on 929 Colorado Avenue, Santa Monica, CA.

Parking is on Santa Monica, 2 blocks away. Meters off at 6pm. Also, public library has more affordable parking underground. A few blocks away. 

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  • Roger Henry M.

    Hey all, thanks so much for coming last night, it was a great session packed full with info. To that end, the slides are up at

    September 10

  • Zhenping G.

    It was my pleasure to meet all of you at last night meet-up event. Wish all your bz going well, and let me know if I can help.

    2 · September 10

  • Apel K.

    Thanks for showing us TexMesh Pro, Roger! I picked it up and I'm loving what I see!

    1 · September 10

  • Roger Henry M.

    Just a reminder, we are in the back room today BUT the food and drink is free.

    September 9

  • Ed I.

    Stuck late at work, I will have to miss it.

    September 9

  • David D.

    I won't be able to make it; have to tend a sick Mrs. Changed my RSVP so someone else can have my spot. Miss me.

    September 9

  • Roger Henry M.

    Hey all, I will be helping out tomorrow. I will be giving a tiny intro to TextMesh Pro, an amazing text solution that really changes the text rendering game. It should be your perfect companion to localization in your project. It was the best in show for Unite 2014 in my opinion. Check it out at

    2 · September 8

  • Jenny W.

    I won't be making it since I'm teaching Tuesday night. Hope it'll be on a different evening next time.

    1 · August 18

    • Sophia V.

      We'll miss you, Jenny! We'll have the speaker give the talk again sometime in 2015.

      1 · September 3

    • Jenny W.

      Thanks for that info :-)

      September 3

  • Nabeel S.

    I wish i come to join but i cant ,
    wish u all best and learn with fun :)

    September 2

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